gawd i'm no good at explaining stuff X.X......i'll try and explain better,this should be easier to understand
Lance equips an item which teaches him fire magic.When he reaches a certain level h learns fire,fira,firaga...and such.Now he could be at LV 30+
here is what it looks like when he has the fire item equiped after learning asll the spells:
-------------------------------------
Fire Fire2 Fire3
Flameingg ball fire wall
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now that he has learned all the fire skills the player wants to switch to a different item to learn....ice skills! but when hje equips that item he finds that as soon as he equiped the item,he automatically learned all the skils because he was LV30+ example:
-----------------------------------------Before....
Fire Fire2 Fire3
Flameingg ball fire wall
-----------------------------------------
------------------------------------------right after equiping ice item.
Fire Fire2 Fire3
Flameingg ball fire wall
Ice1 ice2 ice3
ice wall snowstorm
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see the problem? i was wondering if i could make it so that this wouldent happen.A person levels up to LV25 to learn all fire skills but when he goes to equip the ice item,as soon as he equips it,he learns all of it's strongest spells because his level was already to high.......is there anyway i could make it so that after battles i could recive AP and then after a certain ammounts of AP gain a new spell?