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Making new skills skills

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yea!!
You know how in like other games there skills well duh but diffremt kind like wood cuting and like making vampire slayer a skill and that it would get new skills from being this or getting abilitys to do the killings faster i hope u understande but i think theres another script out there thats like this so can u people help me out.
mark

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sorry, I don't get it...
do you mean job changing?

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yea!!
heres a good example like runescape how they have like wood cutting and like archer things like that i want it so i can make those kind of skills.
« Last Edit: February 13, 2007, 08:29:59 PM by punishermark13 »
mark

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Shut up and leave me alone!
I know what you mean. I was once looking for that kind of script too.
Hi...

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Smarter than the average bear
Well, you could do it the easy way with events..just have each skill a variable.

Events could be set like;

Conditional Branch(CB): If 1 "Axe" is owned

>true
CB: if Variable[01] < 10
"Sorry, you cannot cut this tree yet (skill too low)"

if Variable[01] > 10
[Action of cutting tree, obtained Logs]

>false
"You need an AXE to cut this tree"

end

Something like that :D

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Your D axe breaks and some noob picks up the head so you stop playing Runescape. -.-

I meen. Yeah, it can be done with conditional branches.

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yea!!
i understand what ur saying is just now i need to know how to make it show so the people can see there lvl in that certian skill i think thatl need a script i have no clue and im noobish on scripting
mark

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?
where do you want to be able to see the level for this? how about when the axe is equipped a number is shown on the top right?
Watch out for: HaloOfTheSun

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Smarter than the average bear
well in some window or event you could have it display whatever variable you want to display.