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Rep: +0/-0Level 87
Hello, I am generally new to RPGXP, but for what I need it for I believe I am doing fine in terms of mapping, setting events, and balancing the game with custom variables. What I want to do though for my game is be able to evolve my character or transform them when they get to a certain level. Let's say I want my character to morph permanently into a different sprite when they turn to level 10, 20, 30, 40. Is that even possible? Also, would I be able to do this without scripts? I was planning on doing it in a conversation event where you could pick and choose your skills from a bio engineer who would then, after making your selection, would make the changes to your character. Please help if it is at all possible. Thank you.

pokeball :)OfflineMale
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ok, this can be done MANY ways.
for the transformation one. Make it so the character learns a skill at the level he transforms at. then using a common event set it to a conditional branch: Actor>Skill>______(what he learns at that level) un check the (set handling conditions) Then under that in the branch make an event for "change actor graphic"
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