Just gold HUDVersion: there is a version to this >.>?IntroductionI know there are Hubs out there that are like this but this is really the few few scripts I manage to do with no screw ups and it works. >.> yes I modified a pre working hub with lots of stuff to it. Thanks to random Huds I looked at. and trust me a few things just didn't click in XD
Don't give me creidt if you use. >.> I seriously don't deserve it since its just modifications. But you can thank me and complaint me and give me a cookie for my good work..yes....cookies are lovely.
Features- Uhhh its a hub?
- and it displays gold?
- made by Me !
- <AND SO ON>
Screenshotsuhh I really don't want to post screenshots >.>
(either links, or SPOILER and IMG tags)
Demowhy would I have a demo >.>
Scriptclass Window < Window_Base
def initialize
super(0, 0, 160, 60)
self.contents = Bitmap.new(width - 32, height - 32)
self.back_opacity = 145 #Change to 0 if you use a picture
refresh
end
def refresh
self.contents.clear
# Displays Gold
cx = contents.text_size($data_system.words.gold).width
self.contents.font.color = normal_color
self.contents.draw_text(4, 0, 120-cx-2, 32, $game_party.gold.to_s, 2)
self.contents.font.color = system_color
self.contents.draw_text(124-cx, 0, cx, 32, $data_system.words.gold, 2)
end
def update
super
refresh
end
end
class Scene_Map
alias hud_main main
alias hud_update update
def main
@hud = Window.new
hud_main
@hud.dispose
end
def update
@hud.update
hud_update
end
end
Instructionssame old same old just place over main
CompatibilityI really don't know all the compatibilities that there are that wouldn't work with this >.<
Credits and Thanks- But but I don't recall the orignal makers There were so many Hud codes I looked at and tried to learn I just used the most common code that worked and modified it >.> from Rmrk, phanXgames, and many others that had links
- uhh me?
Author's Notesif you want to MOVE where the HUD is displayed go line 3 and change the numbers
super(0, 0, 160, 60)
First number = X postion
Second number = Y postion
Third number = width
forth number = hight
Enjoy ((ps I still need to learn how to make Varibles number that can be changed with events to be displayed. Please and thank you Hence my requested HUD I need to figure out the correct code that does it. Yes disecting code is fun and educational
))