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Tutorial needed...[Resolved]

Started by magic2345, February 04, 2007, 06:33:22 AM

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magic2345

for using the "move animation" command in when the graphics are animals....especially....Birds...

Thanks,
Game I'm Working on:
-ADVENT-
Progress:
Story: 96%
Maps: 4%
Characters: 70%

Irock

What exactly do you want? If you have "move animation" it will act as if it's walking or flying depending on the sprite.

magic2345

I know that, but what i want to know is...how to do that for the bird sprite perfectly, like what to put in the Speed and Frequency so that the bird looks like its moving and not just flapping its wings on one space. When I try to change the speed to Highest it moves as if its lightning.

Thanks,
Game I'm Working on:
-ADVENT-
Progress:
Story: 96%
Maps: 4%
Characters: 70%

ShellShocked

Frequency has to be quick high, but birds do flap in mid-air to keep up, sometimes...

Freq - High
Speed - Medium(Its not called that though)

Or are you talking about the event movement thingy.

kathis

Is this problem resolved? If so add a [resolve] tag to your topic. If Not I'll look into the problem and see if I can give you a hand.
Project
New project. The other dimention DND
RPG makers challenge http://rmrk.net/index.php/topic,13503.0.html

magic2345

No its not, I still wanna know whats the perfect set up for birds is, it needs to look like a natural bird....Oh and how to change topic? Sorry for being noobish,

Thanks,
Game I'm Working on:
-ADVENT-
Progress:
Story: 96%
Maps: 4%
Characters: 70%

Irock

#6
Why can't you figure it out yourselfe? It's just playing with 2 buttons.
And just modify your origonal post to change the topic title.

EDIT:
Speed: Fast
Frequency: Highest