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dating simulatorish system

Started by Ayden, February 03, 2007, 04:11:53 AM

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you could just make a bunch of face sets and have an angry face, happy face, and so on, and you change it to the correct one depending on the mood.
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Kokowam

Ahh... Every map I download here, I can't look into the map... Can anyone help me with that? I want to see the events in this thing...

:)

I evented it fairly simple. can you explain more what your problem is?
Watch out for: HaloOfTheSun

Seroms_01

I don't know if anyone else needs help with this problem, but I will put in my input.

First I'd like to thank Ayden for getting me thinking about this kinda thing.

also a question for :) ...... I was wondering how you set up your event process?

Now for my 2 cents.

I was think that  you could create a var. that was named (XXXX) Romance_lvl.
       
                  (XXXX) being the characters name you'd like to woo. Female/male.

You can then have the variable be between the numbers 1 - 200. 100 being the middle point where the char_(XXXX) is in love with your main.

           A idea I had was to have a obsession range. This, instead of boost stats it would create the relationship as a distraction rather than a benefit, such as you could set char_(XXXX) hit percentage lower so that they miss more.

This could be achevied by making the var. Range between 101 - 200 be the range.

Now that the var. is made you could, in the events you want, create it so it adds to the var. a X amount of Rp (romance points) depending on the choice.

   I don't know if that helps any, but its just a thought.