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Sabriel (demo v2.0)

Started by Sneith, February 01, 2007, 03:31:36 AM

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Sneith

Quote from: Lackluster on May 09, 2007, 02:07:28 AM
Mediafire FTW ^^


EDIT: great game. Even if you didn't have to exactly come up witht the storyline, the miniquests are awsome and the cutscenes were good also.

Thanks ^_^ I chose to make a game of a book firt because
A. it doesn't seem like many people are making such adaptations,

B. I really like this book, thought it would make a good RPG project, and wanted to do something with it, and

C. That way I wouldn't HAVE to come up with the story all by myself for my first try. If I'm going to write my own story for a game, I don't want to end up comming up with the whole thing as I go. The stories I have thought of would take more knowledge and experience with RMXP, and I'm not sure if they would translate well into RPGs anyways :/ Also, I wouldn't an to start a game and then find out I can't do what I want to do....so adapting a pre-existing story lets me know basically what I'll need to make it in advance...which has proven challenging, but I think it will be possible!

~Sneith
My projects:
Sabriel

Lost Warriors


Nephytys

Go for it Snithe! I've been waiting a long time for someone to make Sabriel/Lirael/Abhorsen. I got RPG Maker XP purely to do just that, at one point I started working on Lirael, but I never finished it... Anyways, I can see you are an excellent game maker and are much more suited to making Sabriel than myself. I love what you're doing here, and I look forward to seeing the finished work. GOGOGOGOGOGOGOGOGO! Work! You know you want to! C'mon c'mon c'mon c'mon!

Hats off to Garth Nix as well, the books are amazing!

qwertyuiopboy

DUDE your game fonts dont work I put on the game and I hear the music then theres a box Which Im asuming was new game but it had nothing in it so I pushed space and a black screen came on whith a couple of arrows then a place with like a road with trees
I WANT IT TO WORK THE WORDSS!!!! >:( :-[ ;9

Sneith

#28
@Nephytys: Thanks for the encouragment ^_^ Its good to find that people really appreciate what I'm doing. The main reason I decided to do this was because my dream is to be a movie director someday, and well, I would really like to make films of these books :/ I think they would translate well into film, and I decided making a game of it would sort of be a good starter. This is my first crack at RMXP; I initially tried to make Sabriel with the old RPG Maker for Playstation...but it didn't work out well >.<
Since I made this demo I haven't done too much more with it, patially because I wanted to get more feedback, and I haven't found much time with school and all. However, there's one week of school left for me, so I will probably be able to put some good work in over the summer :P

@qwertyuiopboy: Oh sorry, I guess I didn't tell you that you have to install the fonts :/ Open up C:\WINDOWS\Fonts and then just copy my fonts from the folder I included and paste them in there. That should do the trick :P
My projects:
Sabriel

Lost Warriors


Lord Dante

this looks good...

the only thing ( I havent DLed this yet), judging by the screen shots, the border guards you used are the RTP guards, who in this case should be more modern. (actually around WWI looking). Besides that, looks good, but if you REALLY wanted to detail the bells, you could go in and edit the icons based on the descriptions of the bells, besides just size.

Sneith

Thanks. But if you didn't notice, I used the RTP gaurds for the "Crossing Point Scouts" (who were described as wearing armor over their uniforms) and a WWI soldier sprite that I made myself for the regular soldiers :p I mixed them together to seperate who was what kind of soldier and to add more variety.

But anyways, I hope you like the demo  ;)
My projects:
Sabriel

Lost Warriors


Falcon

Judging by the screenshots and the topic (which could have been presented better), I expected to see a n00b project full of bugs.

I was pleasantly surprised. The dialogue felt natural, and the cutscenes never felt rushed.

Now, on to the criticism.

While mapping in some areas was nice, I felt that it wasn't consistent, the river of death for example, didn't show very nice mapping, it felt wide open. I expected dead bodies, withered trees, etc. In addition, the college indoors felt too open. I understand it was supposed to be big, but I thought space wasn't used well.

I also urge you to use an advanced message system. The name and face box would make your game look much better.

Keep up the good work, and I hope to see an update soon.

Sneith

QuoteJudging by the screenshots and the topic (which could have been presented better), I expected to see a n00b project full of bugs.

I was pleasantly surprised. The dialogue felt natural, and the cutscenes never felt rushed.

Thanks ^_^ I'm glad you liked it. Cutscenes are one of my main focuses with this game, since obviously, being based off of a book, it is very story oriented.

QuoteWhile mapping in some areas was nice, I felt that it wasn't consistent, the river of death for example, didn't show very nice mapping, it felt wide open. I expected dead bodies, withered trees, etc. In addition, the college indoors felt too open. I understand it was supposed to be big, but I thought space wasn't used well.

Mapping is the part that I'm still building my skill the most in, thats why I've hd some external help with it. The river of death is sort of a hard concept to create with RMXP, since it would basically be an endless empty plain of water if I made it as described in the book....so I tried to make it more interesting in a top-down view RPG, while still getting the idea of the book. There are whithered trees, but dead bodies would be out of place...since dead poeple are alive in the river of death :/
As for the college, I made it open on purpose because of an even that will happen there near the end ;) But thanks for your thoughts on it.

QuoteI also urge you to use an advanced message system. The name and face box would make your game look much better.

I probably will incorperate something of the sort eventually, but for now I'm avoiding using too many custom scripts until I'm more cmfortable with RMXP overall.

QuoteKeep up the good work, and I hope to see an update soon.

Well, now that it's summer I have time to work on it. I will post an update a soon as I can ;)


My projects:
Sabriel

Lost Warriors


mortalpeepfight

Excuse me but I can't see the text.

modern algebra

There's a folder included in the game file called Sabriel Fonts. Open that up and drag the fonts in there into the folder C:/WINDOWS/Fonts to install them

Sneith

Thanks for explaining it modern algebra ;)

I put the instructions on the main post under the download to avoid further confusion :P
My projects:
Sabriel

Lost Warriors