i cant think of names, in my old game, these 9 were newly discovered, so there names were nicknames, so
they didn't change when they evolved.
here are those other guys info:
Anbu (1)-
Infant Unknown
Psychic
1'3"
32 lbs.
Electro-Conversion: This Pokemon can absorb Electric-type moves as a Sp. Atk bonus for the following turn.
A shy but helpful infant pokemon of unknown origin. It has immense psychic-ability and intelligence especially for an infant.
Anbu (1) -------> Lv. 24 -------> Anbu (2) -------> Lv. 51 -------> Anbu (3)
Scratch --
Psychic --
Psybeam 8
Calm Mind 10
Shadow Ball 12
Thunder Bolt 18
Night Shade 27
Iron Tail 30
Thunder 40
Slash 46
Anbu (2)
Adolescent Unknown
Psychic
2'1
58 lbs.
Electro-Conversion: This Pokemon can absorb Electric-type moves as a Sp. Atk bonus for the following turn.
A more humanoid form than its last self, this pokemon grows extra claws. Its intellect is now even greater than that of an average human, though it cannot yet master true speech.
Anbu (1) -------> Lv. 24 -------> Anbu (2) -------> Lv. 51 -------> Anbu (3)
Scratch --
Psychic --
Psybeam 8
Shadow Ball 12
Thunder Bolt 18
Icebeam 24
Night Shade 27
Metal Claw 32
Ancient Power40
Slash 48
Fenrir 55
Anbu (3)
Supreme Intellect
Psychic-Dragon
5'5
274 lbs.
Electro-Conversion: This Pokemon can absorb Electric-type moves as a Sp. Atk bonus for the following turn.
Levitate: This pokemon is treated as flying-type vs. ground-type moves.
Overpower: Oppoenet pokemon loses Sp. Atk ovetime. (10/turn)
Now in its final stage, this pokemon now has fingers and an opposable thumb rather than claws and a intellect far surpassing any known living creature. It now has the ability of speech and its psychic limits are now immeasurable.
Anbu (1) -------> Lv. 24 -------> Anbu (2) -------> Lv. 51 -------> Anbu (3)
Scratch --
Psychic --
Shadow Ball 12
Thunder Bolt 18
Icebeam 24
Night Shade 27
Dragon Claw 32
Ancient Power40
Slash 48
Superpower 51
Dragon Pulse 54
Fenrir 57
Supremepower 80