Well I'm working on my game , and I'm trying to do this:
There is an event , name: Trap. (You can walk on this event )
there is another event , name: Rabbit ( this event moves randomly)
And there is another event , name: Bear( this event moves randomly)
Now , what I want to do is:
That when the rabbit , go on the trap , it gone , and leaves an item or so.
same with the bear , but I want that i can "tell" the trap when I want to catch
a bear or a rabbit.
Kruler.