@item_max = @data.size
if @item_max > 0
self.contents = Bitmap.new(width - 32, row_max * 32)
self.contents.font.name = $defaultfonttype # "Items" window font
self.contents.font.size = $defaultfontsize
for i in 0...@item_max
draw_item(i)
end
end
end
i believe here right after bitmap.new its in the window.item
but i could be wrong, im not really a good scripter
edit-
rect = Rect.new(x, y, self.width / @column_max - 32, 32)
or that one with the 32 32 thing, i dunno give it a shot