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Started by punishermark13, December 25, 2006, 10:42:02 PM

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punishermark13

Hi i want a separate menu u know wheres there the menu to switch party members but i want one of those but a separate one for the monsters u summon in my game u summon monsters that become part of ur group for the match i want it so in that sepatarate menu you can see if ur summoning monsters are levling and there states and so on nothing to fancy but cool like in final fantasy 8 thx
mark

Irock

i cunt undrstnd u wen u tlk lik dis

Me™

I like chicken. Now you go rephrase that  ???  :lol:
ALL HAIL ME™

Shinami

I think Punisher is refering to the Guardian Force menus layout in Final Fantasy 8. From what little I could understand from the poor grammar/spelling, I'm guessing his project uses summon-able monsters and he is asking for a separate menu that displays the monsters levels and what not. Any one who takes this request will most likely need an unencrypted version of your project so they can see exactly how the monsters are summoned, what variables the stats are stored in etc. so that the menu(s) will work properly.

Though, I would imagine for easy reference to stats, experience curves and such that the monsters would be setup like ordinary actors. You'd just have to switches so that they only appear in the menu once you've acquired them.

Sthrattoff

Mock-up always explain everything...
Symphony of Alderra : Memoirs of Life

Storyline : 200% (Overimaginatives)
Scripting : 100% (At last...)
Eventing  : 100%
Mapping   : 0.125%