Thanks Mangadude. And ty for the heads up on those passability bugs, I'll try to fix them.
Hope ya can get through the rest sometimes without it crashing again, heheh.
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In other news, I'm starting to get some work done on Chapter 4, now. At the moment, my expectations of it is rather high; to be better than the first 3 in most aspect (and so far, it's going as intended).
The chapter has a primary focus on Lunair. It, like chapter 3, will be story oriented with game-play. I am aiming for a better quality game-play experience than chapter 3. For example, you will be required to solve a puzzle during the on-map (first) boss fight; which will require much more than just spamming shoot arrow.
I am also utilizing more and more picture special effects, inspired by an intro demo I saw a while ago and Rye's new intro for MV. New original BGMs are also being composed to add some refreshing touch, I finished writing 2 so far.
And while Kardian, Vikon and Salory are no longer with the main cast at this moment, they will still be featured through short cut-scenes to their part of progress at times.
This will take some time though, I'm just starting.
But expect improvements from the past!