But if you still wanted to use old menu, here's the way:
This little script will do:
#==============================================
# Potrait / Face
#==============================================
class Window_Base < Window
def draw_actor_face(actor, x, y)
bitmap = RPG::Cache.picture(actor.name)
self.contents.blt(x, y, bitmap, Rect.new(0, 0, 72, 72)
end
end
Go to Scene_Menu, find and change this one:
draw_actor_graphics(...)
With this one:
draw_actor_face(actor, 10, y + 10)
Additional note is, import the file to Graphics/Picture and the file name must EXACTLY SAME to the hero's name on database.