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Other Game Creation => Program Troubleshooting => Topic started by: Gaming Princess Luna on July 26, 2015, 05:19:52 PM

Title: [VXA] A windowsskin drawing issue
Post by: Gaming Princess Luna on July 26, 2015, 05:19:52 PM
Well, I made a little custom skin and that error appears:

Spoiler for:
(http://i.imgur.com/J6KG1xc.png)

It's nothing that really breaks the game, but still looks ugly.
I'm talking about the black/yellow background breaking the limitations of the borders. Anyway to fix this?
Thank you in advance. :D (\s/)
Title: Re: [VXA] A windowsskin drawing issue
Post by: &&&&&&&&&&&&& on July 26, 2015, 05:29:47 PM
Could you post your window skin?
Title: Re: [VXA] A windowsskin drawing issue
Post by: Gaming Princess Luna on July 26, 2015, 06:07:25 PM
Sorry for the late reply, but continued with the second windowsskin. :) (\s/)

(http://i.imgur.com/iqsbOrb.png)
Title: Re: [VXA] A windowsskin drawing issue
Post by: &&&&&&&&&&&&& on July 26, 2015, 08:25:12 PM
I thought maybe changing the size of the black and yellow part would help.
It didn't fix it, I don't know, you may like this better.

(http://i.imgur.com/HQRqPZT.png)

I'll take a look at the scripting of it later, to see if I can fix it there.
Title: Re: [VXA] A windowsskin drawing issue
Post by: Gaming Princess Luna on July 26, 2015, 10:28:16 PM
That actually I tried too, it only works partial. :/
Some Windows fit, some doesn't, why this is happening, I can't tell. :D
But thank you for taking your time. :) (\s/)
Title: Re: [VXA] A windowsskin drawing issue
Post by: strike on July 27, 2015, 04:52:34 PM
one option could be to fill in the border bit that would then cover it. I think that it just doesn't deal with transparency there very well.
Title: Re: [VXA] A windowsskin drawing issue
Post by: Gaming Princess Luna on July 27, 2015, 07:50:00 PM
It is actually a issue, that I lokated now. It seem's that it fills the window completly.
So if you do a border that is smaller then max, then it draws over the borders. :/
I wish there would be any customization for that, so you can say to stop 4 or 5 pixels before the maximum borderrange. ;) (\s/)