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RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: Feldherren on December 27, 2014, 10:20:28 PM

Title: Random Enemy and Actor Names (from list)
Post by: Feldherren on December 27, 2014, 10:20:28 PM
Summary

Allows you to set enemies and/or actors to start with names randomly chosen from a list, defined either entirely in the actor/enemy notebox, or from arbitrarily-named user-defined lists in the script.

Script

Script can be found on Github here (https://github.com/Feldherren/vxace-random-names), complete with bonus name lists (...uh, stolen from Final Fantasy Tactics)

Usage

 In an actor or enemy notebox, you may enter one of the following tags:
<random names: name, name, name, etc>
This tag causes the actor or enemy to randomly choose from the supplied names when initialised.

<random name list: list>
This tag causes the actor or enemy to randomly choose from a list of names in the script file.
This one requires setting up a list of names in the script itself, in the format:
[/list] <- I'm not entirely sure why, but this won't go away. Just ignore it.
Code: [Select]
"list" => ['name1', 'name2', 'name3'],
I highly recommend picking less stolen names than the default ones I added to my script just to fill space and set an example.

Suggestions

Iunno. Less-stupid default lists of names?