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RMRK RPG Maker Creation => Projects => Projects in Progress => Topic started by: freezing_rain on September 24, 2013, 01:22:52 AM

Title: [VX] Castles at War (Full real-time-strategy Game)
Post by: freezing_rain on September 24, 2013, 01:22:52 AM
Castles at War

Hi there! This is my first translation of one of my german RPG Maker Games, so please be kind, if you find any translation mistakes. Report the mistakes here and I will fix it quickly. :)

Description:
Castles at War is a Real-Time-Strategy-Game.
Tactical skills and fighting spirit are needed, if you want to see the fall of the enemy's castle at dawn.
Build your base, defend your castle at all costs and fight back the enemy lord!

Features:
-7 different constructions to build
-2 campaigns with 12 missions in total
-4 Skirmish-Maps with different options
-11 unlockable achievements
-Attacks by thieves, wild animals and of course the enemy lord
-voice acting
-optional Mouse-controls
-sophisticated real-time strategy

Controls:
arrow-keys/mouse click: Move cursor
Shift: faster movement
Enter/mouse click: Action
A: status-menu
S: Achievements
Esc: game-menu
 

Download (https://www.dropbox.com/sh/hw1ulyw4109db0l/221vXawbKP/Meine%20RPG%20Maker%20VX%20Spiele/English/Castles%20at%20War.exe) (without RTP)
 
Download (https://www.dropbox.com/sh/hw1ulyw4109db0l/WHmGljBDX8/Meine%20RPG%20Maker%20VX%20Spiele/English/Castles%20at%20War%20(with%20RTP).exe) (with RTP)
 

Screenshots:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.webme.com%2Fpic%2Fr%2Frainzone%2Fcastlesscreen1.png&hash=30d6b1e340ae937f51ea87771feb987046406319)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.webme.com%2Fpic%2Fr%2Frainzone%2Fcastlescreen2.png&hash=3bcd953f525ebbba22632d8c5739f9fbcc8c7cc7)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.webme.com%2Fpic%2Fr%2Frainzone%2Fcastlesscreen3.png&hash=4b884b2f0646175cccaba647b2034e88ffb00b48)
 
 
Credits:
-Michael Funkel [Achievement-Script]
Mouse-Script Credits:
-DerVVulfman, Near Fantastica, and Freak Boy [Mouse Input Module]
-lambchop, shun, Cybersam, Astro_mech, and Mr.Mo [Super Simple Mouse System]
-Modern Algebra, Zeriab, Patrick Lester [Path Finding]
-Near Fantastica, Fuso [Path Finding]
Title: Re: [VX] Castles at War (Full real-time-strategy Game)
Post by: EvilM00s on September 24, 2013, 01:39:07 AM
Okay, I'll try it.

Edit: THe game is modestly good. It is definitely different. I am not sure how I feel about the building sites being so static (you MUST build a mining camp at x location, for example). Additionally, at least in the skirmish, the Attacker Unit building was still in German.

It's worth the download, and I give you your first +rep.
Title: Re: [VX] Castles at War (Full real-time-strategy Game)
Post by: freezing_rain on September 24, 2013, 02:07:36 AM
Thank you very much for testing it!
Damn, yes, at the badlands and snowscape skirmish maps (and only there) the barracks was still german... thanks for the report! Fixed it already. :)
Title: Re: [VX] Castles at War (Full real-time-strategy Game)
Post by: IAMFORTE on September 24, 2013, 02:26:26 AM
Intresting concept, I will give it a dl when school clears up. Keep up the great work!
Title: Re: [VX] Castles at War (Full real-time-strategy Game)
Post by: freezing_rain on September 25, 2013, 08:03:28 PM
@IAMFORTE: Thanks! Looking forward to your opinion. :)

btw: Can anyone move this topic to the forum for completed games, please?