RMRK RPG Maker Creation => XP => Topic started by: Long Duck Dong on September 02, 2013, 05:37:08 AM
Title: Disease Effect Event Help?
Post by: Long Duck Dong on September 02, 2013, 05:37:08 AM
Ok so I really want to create diseases that have certain damaging effects (Like lowering an attribute until you use a cure disease potion or a cleric could heal you). How can I do this with just events?
Title: Re: Disease Effect Event Help?
Post by: yuyu! on September 03, 2013, 12:10:49 AM
For VXA, right?
You could probably just create a state, while making it where it doesn't end on its own (just like the default poison state). And you could have it added/removed via the "Change State" event command.
In VXA, it's really easy to raise/lower attributes for states. Just set the parameter in question to a lower percent in the state's "Features" box. =o
Spoilerfor:
(http://i.imgur.com/yoyHHh5.png?1)
Spoilerfor:
(http://i.imgur.com/FCprKan.png?2)
Of course, you could also make the entire party be recovered, or just do a conditional branch to check who has the state applied if you only want to recover one, etc.
Title: Re: Disease Effect Event Help?
Post by: Long Duck Dong on September 03, 2013, 02:37:25 AM
My bad DX
It's for XP.
Title: Re: Disease Effect Event Help?
Post by: yuyu! on September 03, 2013, 03:44:17 AM
Aww, drat. B( I'm no good with XP. D:
Title: Re: Disease Effect Event Help?
Post by: Gaming Princess Luna on September 03, 2013, 11:45:57 AM
It's pretty much the same, only, that there are % increase & decrease parameters.
States Creation
Spoilerfor:
First you go to states and then you can change the restrictions, as you like, for an example you can say "Can't use magic". Second point is you can raise or decrease the parameters as you wish like in the second red box. For example I decreased MAXHP and MDEF by 10%, shows up in the editor as 90%. I also reduced PDEF by 25% means 75% in the editor. (http://imageshack.us/a/img38/5760/3hwb.png)
Add State To Character
Spoilerfor:
Then you can make a event that gives you the state by clicking at "Change state..." (http://imageshack.us/a/img7/4638/vy4c.png)
Then you can select, if only one character or every character get's this state "add" or loose this state "remove". Then you select the state you like to add, for example "Disease" (http://imageshack.us/a/img707/7520/wcok.png)
Items To Cure States
Spoilerfor:
1. You have to choose, which character is scope, for example I chosen "One ally". 2. You have to choose, which state should be removed or added, in our example removed so I chosen "- Disease". (http://imageshack.us/a/img40/4521/wqlh.png)
I hope, that I could help you, if you need more simply let me know and I tried better on my help skills. ;) (\s/)
Title: Re: Disease Effect Event Help?
Post by: yuyu! on September 03, 2013, 10:34:55 PM
Well, do you really want to do it with just events, or are you looking just to avoid scripting? You can do it the way Octavia said, but if for some reason you absolutely HAVE to have an event system in place, instead of having the item remove the state, create a common event that your item calls on, that removes the state instead; although, that would be more complex than need be.