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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: CrazyRob on September 01, 2013, 03:12:06 AM

Title: RMVXA Buff Icon issues.
Post by: CrazyRob on September 01, 2013, 03:12:06 AM
So, I downloaded Yanfly's Buff and status script. I made my own iconset. I altered the Game_BattlerBase to include the new icons.

ICON_BUFF_START       = 560              # buff (16 icons)
ICON_DEBUFF_START     = 592              # debuff (16 icons)

The buff limits are set to 4 apiece in Yanfly's script, meaning you can buff/debuff up to 4 times. However, when I buff past two times, the icon remains at +2's symbol. The debuff icon works just fine. Oddly enough, the game knows the stat in question has been buffed four times, so a base 45 with each buff being worth 20% registers at 81.

The buff icon limitation is the same for both players and monsters. Again, the numbers crunch just fine, it's the icon that's the problem.

Am I missing something here?