The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: LiTTleDRAgo on July 27, 2013, 04:22:03 PM

Title: [VXA] Fade Room Effect
Post by: LiTTleDRAgo on July 27, 2013, 04:22:03 PM
Fade Room Effect
Version: 3.0.0
Author: LiTTleDRAgo
Date: 27 July 2013

Version History



Description


Too lazy to make description ~

Features


Screenshots

(https://rmrk.net/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F-PKmqRtowVeg%2FUfPwKQyNwtI%2FAAAAAAAAAQU%2FjavImeNcZ_A%2Fs320%2FFade%2BRoom%2BEffect.gif&hash=f17d63e023dc0dc0ab38c820eb5d1fa4b4c63bd5)

Instructions

In the blog

Script


Here (http://littledrago.blogspot.com/2013/07/rgss23-fade-room-effect.html).

Credits



Thanks


Support


I rarely visit RMRK since I have been busy in RL, but you can post your problem here or in the blog and I'll try to assist as much as I can do. And please don't use PM's unless it's very urgent.

Known Compatibility Issues

NOT Compatible with map looping
NOT Intended to be used with XP Maps

Terms of Use


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Title: Re: [VXA] Fade Room Effect
Post by: &&&&&&&&&&&&& on July 27, 2013, 06:33:48 PM
Looks cool, thank you for posting it. :D
Title: Re: [VXA] Fade Room Effect
Post by: Gaming Princess Luna on July 28, 2013, 10:36:43 AM
Looks really nice and interresting, maybe I use this for my RPG. ;) Because some of the Scripts that are allready in maybe don't work with it. ;) But I test it and whrite, if something don't work :)
I allways give credits, so this should be not a problem. :D