The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: Kalacious on July 19, 2013, 10:22:29 PM

Title: [VXA] Guild Currency Generator/Shop
Post by: Kalacious on July 19, 2013, 10:22:29 PM
CURRENCY GENERATOR/SHOP


Version 1.0  - Initial release
Version 1.0.1


So what is it? Why am I using it? Why do I care?

This set of scripts is designed for you to create new currencies and shops based on those currencies.

So how do I use the script it's self?

Read the header(s). Its detailed enough, I hope.

Couple things to note:


Failure to follow these is not my fault when it comes to script errors. Please check these when encountering any errors.

Enough babble! Show me the scripts!

Currency Generator

 ----> Due to post length restriction, you can find the custom currency script  over here, as a gist. (https://gist.github.com/AdamKyle/6046633)

Shops

 ----> Due to post length restriction, you can find the shop script over here, as a gist. (https://gist.github.com/AdamKyle/6046623)

GPL vs 3

Because the script's state I have supplied you with the GPL license, you can read it here: GPL 3 (http://www.gnu.org/licenses/gpl.html)
Title: Re: [VXA] Guild Currency Generator/Shop
Post by: modern algebra on July 20, 2013, 12:49:30 AM
It seems like this could be a very useful script for some games.

For the Script Index, would you prefer to be recorded as Kalacious or Vindictive Personality?

Also, if you do prefer Kalacious, I can change your visible name on the forum as well (though you'd still login as Vindictive Personality)
Title: Re: [VXA] Guild Currency Generator/Shop
Post by: Kalacious on July 20, 2013, 03:54:54 AM
Kalacious. I log in every where as Kalacious.  Thanks MA
Title: Re: [VXA] Guild Currency Generator/Shop
Post by: modern algebra on July 20, 2013, 04:23:01 AM
Done. Again, you will still log in as Vindictive Personality, but the name everyone sees will be Kalacious.
Title: Re: [VXA] Guild Currency Generator/Shop
Post by: Kalacious on July 20, 2013, 05:05:52 AM
Thank you.
Title: Re: [VXA] Guild Currency Generator/Shop
Post by: Kalacious on July 20, 2013, 10:29:41 PM
Sorry for the bump:

1.0.1 was released. this fixes crashing issues and add the currency window to the main menu as the last option. Please see bottom of currency generator script for details.
Title: Re: [VXA] Guild Currency Generator/Shop
Post by: Kalacious on August 13, 2013, 04:15:35 AM
Release 1.0.2 of Currency Script - Fixed alignments and cleaned up some icons.
Title: Re: [VXA] Guild Currency Generator/Shop
Post by: Gaming Princess Luna on January 16, 2014, 02:20:05 AM
Is it possible to make a demo for better understanding?
I tried to use it, but can't get that running in game. :/
I can creat the currency, but allways fail on creating the shops. :'( (\s/)
If I use that:
create_shop('curr', purchase_only = false)
For comment nothing happens and if I use it as script, that what in the Attachment is happens. :'( /)