The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: LiTTleDRAgo on July 12, 2013, 07:12:27 AM

Title: [VXA] XP Map Loader
Post by: LiTTleDRAgo on July 12, 2013, 07:12:27 AM
XP Map Loader
Version: 2.0.0
Author: LiTTleDRAgo
Date: 12 July 2013

Version History



Description


With this script you can use your RMXP map (Mapxxx.rxdata) into RMVXA project

It will loads the Map, Panorama, Fog, Passability, Bush, Counter, Terrain Tag from your RMXP map data (Mapxxx.rxdata)
Events, BGM, BGS, Battleback, Paralax, Ladder, and Damage Floor still used from your RMVXA map data (Mapxxx.rvdata2)

Features


Screenshots

(https://rmrk.net/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F-eQQzgpsqGMQ%2FUd-dwk1OG2I%2FAAAAAAAAAOs%2FYA4tJm5Fwfo%2Fs320%2Fmap_loader1.JPG&hash=ec13990c1c39134af0fa34a654fef52e6e26b2fd)

Instructions

In the blog

Script


Here (http://littledrago.blogspot.com/2014/08/rgss3-xp-map-loader-ii.html).

Credits



Support


I rarely visit RMRK since I have been busy in RL, but you can post your problem here or in the blog and I'll try to assist as much as I can do. And please don't use PM's unless it's very urgent.

Known Compatibility Issues

Will cause problems with something complex that alter Game_Map and Spriteset_Map (like HMode7)

Terms of Use


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Title: Re: [VXA] XP Map Loader
Post by: Wiimeiser on July 12, 2013, 01:19:23 PM
Pool #2553 (Danbooru in-joke)

No seriously, if this can be made, we could do the same with VX. And maybe convert VX animations to VXA...
Title: Re: [VXA] XP Map Loader
Post by: modern algebra on July 12, 2013, 10:46:30 PM
This is pretty cool LiTTleDRAgo. Thanks for sharing!
Title: Re: [VXA] XP Map Loader
Post by: ShinGamix on December 28, 2013, 12:01:36 AM
Has anyone tried this with MCG's Mode 7?