I was wondering how the placement of stats was determent.
All I can find is ~
draw_actor_simple_status(actor, rect.x + 108, rect.y + line_height / 2)
It looks like it just draw all the stats at once. Is there a way to change the locations of the individual stats?
I want to change it from this -
to this something like this-
Hi!
You need to take a look at Window_Base.
The "draw_actor_simple_status" method is defined there:
def draw_actor_simple_status(actor, x, y)
draw_actor_name(actor, x, y)
draw_actor_level(actor, x, y + line_height * 1)
draw_actor_icons(actor, x, y + line_height * 2)
draw_actor_class(actor, x + 120, y)
draw_actor_hp(actor, x + 120, y + line_height * 1)
draw_actor_mp(actor, x + 120, y + line_height * 2)
end
But be a bit careful. As the method is defined in Window_Base it is most probably used in many other windows as well. I´m still new to the maker so I don´t know where exactly.
If you want to change the look for only the main menu status window you could define your own method to draw the values and call that instead of draw_actor_simple_status.
Hope this helps :)