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RMRK RPG Maker Creation => Requests => Script Request => Topic started by: Garge on July 27, 2012, 03:29:42 PM

Title: [VXA][Abandoned Request] Alternate Character Progression
Post by: Garge on July 27, 2012, 03:29:42 PM
Thanks for taking the time to read this.  I know that this is a seriously large and complex script to be asking for, especially for free.
Alternate Character Progression
July 27, 2012
*Edited*March 4, 2013



Summary
A different way to build characters without the use of standard classes.  Instead of learning your abilities via a single/dual class system, you'll be able to train an actor in various proficiencies and as the actor levels, use points gained on level up to increase the proficiency, gaining stats and unlocking new abilities.

Features Desired
Optional Features

Mockups
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.mediafire.com%2Fconv%2F0413bd5db4fae31a37d01a4b14af4a7073373d845bf9bc0e1e528c0173772c0c4g.jpg&hash=d60e93dfbd2552dd2822db14d9b5fecf7ed5d57a) (http://www.mediafire.com/view/?2aepxf2jasou3ed)

A)  The selection window. Depending on what action is selected, box E will change what info it shows.(ignore View, unless you can find a non-redundant use for it)
B)  Current Actor window.  Show which actor is currently selected.
C)  Point, Proficiency, and Link info window.  Shows current and maximum amounts of each the actor has.
D)  Proficiency List Window.  Shows what proficiencies the actor currently has.
E)  Information Window.  Changes information shown based on what was selected from box A. F) Description of Proficiency Window.  Shows a brief description of the highlighted proficiency, similar to the description show for items/skills.

Games its been in (Directly or Indirectly)



Did you search?
Yes

Where did you search?

What did you search for?

*Edit*: A similar script can be found here (http://www.rpgrevolution.com/forums/index.php?showtopic=22090) for VX.
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Title: Re: [VXA][Request] Alternate Character Progression
Post by: Revtattertot on July 27, 2012, 05:17:41 PM
This sounds a lot like the skill system from the Elder Srolls series. Namely Skyrim and Oblivion.
Title: Re: [VXA][Request] Alternate Character Progression
Post by: Garge on July 27, 2012, 05:31:40 PM
If it is, I wouldn't know.  Never played any of the games in the series. :o
Title: Re: [VXA][Request] Alternate Character Progression
Post by: pacdiggity on July 28, 2012, 12:28:39 AM
This sounds like a really useful, interesting and fun script. I'll give it a shot tonight if I find the time. Unfortunately I'm booked solid for all of Sunday and probably won't find the time to do it until next Saturday. When would you need it by?

Naturally, I'd need to discuss some details with you via PM, like what 'proficiencies' you want and all those boring things scripters need to know.
Title: Re: [VXA][Request] Alternate Character Progression
Post by: Garge on July 28, 2012, 01:10:26 AM
Personally, whenever and however it gets done is fine by me.  As for some boring things, the idea in my head was to have everything set up-able by the user, like the names, stat/skill gains, and such.  After digging around again, I found the similar script I had thought I remember seeing and replying too :-[. http://www.rpgrevolution.com/forums/index.php?showtopic=22090 (http://www.rpgrevolution.com/forums/index.php?showtopic=22090)
Title: Re: [VXA][Request] Alternate Character Progression
Post by: Garge on March 04, 2013, 08:32:39 PM
Bump and original posted updated with more info and mockup for 2013.