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Other Game Creation => Program Troubleshooting => Topic started by: Mushu on April 12, 2012, 03:51:21 PM

Title: [Resolved]Backward Battlers?
Post by: Mushu on April 12, 2012, 03:51:21 PM
I'm using a sbs, so I mirrored the direction of the generic mobs, saved them as a different file name, and used them.
It seems like half of them work properly and half stay flipped the wrong way even though I changed their graphic file.
I made sure to press 'apply', remade the troop, even saved and re-opened Ace.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVXtr0.png&hash=58aa66068ea92ef763710537a265dea969fe96e2) (http://imgur.com/VXtr0)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6hJhi.png&hash=79e351ab37307fd7fcf4fe0df4fb6711612fbce1) (http://imgur.com/6hJhi)
I have no idea what's causing this, has anyone else had this problem?

Edit: I tried the new rat graphic on another mob and they worked right, but not on the rats. :/
Title: Re: [VXA]Backward Battlers?
Post by: AbsoluteIce on April 12, 2012, 03:59:39 PM
Don't mirror the mobs.
Title: Re: [VXA]Backward Battlers?
Post by: Mushu on April 12, 2012, 04:05:03 PM
If I don't mirror them it flips them, but I found out if they are faced the wrong way, they work. I guess it saves it the opposite direction in GIMP?
Title: Re: [Resolved]Backward Battlers?
Post by: Lethrface on April 12, 2012, 04:13:09 PM
It's not a matter of how they are saved in gimp because I had the same issue with a sideview battle system not that long ago.  I forget how I fixed the issue but if the database shows them facing one direction and they are facing the opposite in the battle system, it is an issue with the code.

Just to let you know, it would help if you told us which sbs you are using so we can look at it.  I know you say it's "resolved" but the issue really isn't resolved lol.
Title: Re: [Resolved]Backward Battlers?
Post by: Mushu on April 12, 2012, 04:19:37 PM
I thought it was something I did wrong. Anyways, it's this one:
http://www.rpgmakervxace.net/topic/509-simple-side-view/
Title: Re: [Resolved]Backward Battlers?
Post by: Lethrface on April 12, 2012, 04:50:58 PM
I thought it was something I did wrong. Anyways, it's this one:
http://www.rpgmakervxace.net/topic/509-simple-side-view/

See this line of code on the script?

Code: [Select]
# This is a list of enemies whose portraits should be flipped in battle.
    FLIPPED_ENEMIES = [2, 3, 4, 5, 8, 10, 12, 13, 14, 16, 17, 18, 19]

change it.  those numbers correspond to the monster ID's
Title: Re: [Resolved]Backward Battlers?
Post by: Mushu on April 12, 2012, 10:28:56 PM
Thanks! What purpose does that line serve in an sbs?

Edit: wow, that was in the configure options, how did I miss that.  ???
Title: Re: [Resolved]Backward Battlers?
Post by: Lethrface on April 12, 2012, 11:00:47 PM
Thanks! What purpose does that line serve in an sbs?

Edit: wow, that was in the configure options, how did I miss that.  ???

It's probably mostly for people who use a set of battlers and some of them might be facing the left sort of instead of the right.