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RMRK RPG Maker Creation => Projects => Projects in Progress => Topic started by: CodeMaster on November 20, 2010, 11:29:13 PM

Title: Crimson Stain [RMVX]
Post by: CodeMaster on November 20, 2010, 11:29:13 PM
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi1101.photobucket.com%2Falbums%2Fg421%2FCodeMaster123%2FLogo-1.png&hash=0b2e268fafd62614208110ee264864175680fc44)

"Our family, our friends, and our comrades are all dead the only thing we have are each other and our swords and we will live by that."

Summary:
Spoiler for:
Zane and Terin were both part of a elite group of knights call the Lucid Knights. Durring a mission gone bad Zane and Terin are separated from thier group and captured by the enemy. After short time they escape but by time they get back to thier camp site the has been burned out and all but a few of the Lucid Knights have been overwhelmed and killed. Zane and Terin are now the only known living knights of the now destroied Lucid Knights. The brothers filled with grief over thier loss decide to take matters into thier own hands and avenge there comrades deaths.


World:
Spoiler for:
Kingdoms:
Aricia: Aricia is the largest of the kingdoms in the world and is a military power. Aricia was once led by a righteous ruler that led the nation to the greatest time of prosperity the world had ever seen but soon after his suspicious death and the crowning of his only son, Kyil, the whole of Aricia began to fall into decay.
Deris: The small nation of Deris sits in the lower left of the map. It was once a part of the of the Nation of Aricia but soon after the crowning of the king they broke away. Kyil being too preoccupied stabilizing his control over the remaining regions under his control to worry about Deris and let them separate.
Factions / Organizations:
The Deris Army: The armed forces of Deris are small and could be taken out by a mere portion of the Arician Army if they were to fight head on. Deris cannot afford to equip large amounts of soldiers for head on conflict but with the help of The Heritin Deris can equip their soldiers with a Spirit, a magical born partner, giving them a slight advantage. This advantage is small but it allows them to buff their armor weapons and other equipment.
The Heritin: This group of dedicated monks and priests live in the mountains that boarder Aricia, Deris, and the southern coast. The Heritin have no boundaries and travel as they please using hidden trails and tunnels to quickly cross the mountains undetected.  Lord Kyil despises The Heritin for their resistance against him. Their secretive ambushes on convoys and even small armies are a constant threat to his new campaigns. Another problem Lord Kyil faces is that The Heritin support Deris and had provided magical support and spirits for their soldiers to use.


Charaters:
(More Info charactors will be added as I create the game.)
Spoiler for:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi1101.photobucket.com%2Falbums%2Fg421%2FCodeMaster123%2Fcutin_actor21a_s.jpg&hash=f63c185f5ad108f0945aa44eed753313a701bfd2)

Name: Zane Leradin
Age: 23
Class: Swordsman
Personality:  Collected, Merciful, Passionate, Compassionate, Loyal
Biography: Zane is the son of the former Master General of the Arician Army and a superb swordsman. Rigorous training under his father has brought his skill great renown and has earned him a position as the commander of an elite unit along with his brother who is the unit’s second leader. A great since of patriotism drives his fighting but his stronger sense of right and wrong keeps him from fighting mercilessly. Loyalty is very important Zane he and his brother are very close and put their lives in each other’s hands every day and would willingly die for the other. Their father was a noble man and the only remaining general from the Old Order, the order before Lord Kyil took control.

 

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi1101.photobucket.com%2Falbums%2Fg421%2FCodeMaster123%2Fcutin_terin-1.jpg&hash=a0ffee5d12e3ca86d3dba09bbc2ac00e9797f2ee)
Name: Terin Leradin
Age: 26
Class: Knight
Personality: Rash, Disciplined, Dedicated, Fierce, Loyal
Biography: The eldest son of Master General Leradin is a passionate fighter and the co-leader of the Leradin Kinghts formerly led by his father. Unlike like his brother Zane he is sometimes rash when angered. His highly tuned instincts give him an edge in tactical situations allowing him to keep his men safe from most danger.  Though he normally fallows orders to the letter If the safety of his team is at stake he will disobey. This has gotten him several public punishments but he is always restored his command due to extreme leading skills. Though this public humiliation and torture is painful it has earned him the respect of his men by showing them that he puts them over his well being.

Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on December 12, 2010, 08:48:55 PM
<Reserved for updates>
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: .Alexei on December 12, 2010, 09:03:03 PM
It's good, I just don't like how blurry the battle is... I don't know if you did that because you liked it or something, but it hurts my eyes. I think you should get a clear battleback, or unless if its a script that is making it blurry you could always edit that bit out. But, if you like it, you can keep it, by all means, I'm just giving feedback here. :)
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on December 12, 2010, 09:06:28 PM
Yeah it is blury because the battle back is a inlarged version of a Rpg maker2k and inlagring images makes them blury I will try to fix it.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: .Alexei on December 12, 2010, 09:13:39 PM
Oh, I see... ...I could give it a re-size if you'd like me to if you can't get it to be clear? :)
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on December 12, 2010, 09:18:31 PM
I should be able to get it to work but thanks anyways
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on January 13, 2011, 09:15:45 PM
*Updated Storyline and other General Information*
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on February 17, 2011, 02:03:47 AM
Sorry but I am facing a temporary halt because originally I tried to do this by my self and not working since this is my first major project I am having problems getting the Item and skill stats and all that stuff in the database to line up right and nobody is willing to help so until I get the stat curve right this is temporarily stopped but I should be back soon especially if i get some help with this.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on March 06, 2011, 08:34:53 PM
I am Posting to say that I have found somebody to help me with the database so this project is back to being worked on and screenshots have been posted.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: hiromu656 on March 06, 2011, 09:14:08 PM
Excellent, I was waiting for some screenshots. It sounds and looks good, I'll be sure to keep a bigger eye out for this now.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: tSwitch on March 07, 2011, 07:26:35 PM
I don't think 'no world map' can be considered a feature.
Much in the same way that 'no potato salad' cannot be considered a picnic dish.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: hiromu656 on March 08, 2011, 12:04:55 AM
I list that as one of the Features on my game, it counts as one, if he means it in the say way that I do for my game. Mine means that there is no overworld, instead, everything is placed into large map areas (semi open world I'd say).
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: tSwitch on March 08, 2011, 12:48:07 AM
Right but I maintain that "no world map" isn't really a feature.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on March 08, 2011, 09:15:50 PM
I problably should reword that what I am saying is that I am using a travel menu system and that would be a feature.
*Fixed*
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on March 28, 2011, 01:28:22 PM
<Just posting to say that this project is still being worked on>
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on May 01, 2011, 06:41:32 PM
The First of Eight regions is almost done but the database is still nowhere near to done so it may be a while before the first demo.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: yuyu! on May 01, 2011, 07:47:01 PM
Hey, good job on your first game! It looks pretty good so far.  :)
The logo has a bit of eraser marks leftover, though... I can fix it, if you want, but it's really not that noticeable. Just thought I should point it out.  :P

Overall, I really like the way the game looks. I look forward to a demo  ^-^
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: Black Breeze on May 02, 2011, 06:35:46 PM
Have you started Beta testing yet? If not, I wouldn't mind helping there. Just offering.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: hiromu656 on May 03, 2011, 03:44:41 AM
I like the sound of 'beta' I'll be wary.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on June 10, 2011, 07:43:57 PM
I am posting to say that I have had some problems and that the project is still being worked on but slowly. Also I posted some new screenshots.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: hiromu656 on June 11, 2011, 01:17:25 AM
Progress is progress. Although the maps do need a bit of work in those screenshots imo
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on June 11, 2011, 06:10:44 PM
Most of the maps are missing events such as NPCs, animals, and other things.  I am in the progress of adding them.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on August 07, 2011, 07:02:29 PM
I am redoing most of the maps now that I finally learned how to Parallax Map so it will be longer than I thought. Sorry

Edit: I also reworked alot of the story so please reread the top post.
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: crow5derlock on August 07, 2011, 09:30:00 PM
hey that stray blu pixel in the town is mine lol jk jk  :P

but anyways looks good cant wait for the demo!
Title: Re: Crimson Stain:Seven Swords [RMVX]
Post by: CodeMaster on August 18, 2011, 02:11:52 AM
<Added more back story on the three races and the land itself>
Title: Re: Crimson Stain[RMVX]
Post by: Black Breeze on August 21, 2011, 03:37:37 AM
Progress seems to be moving a Extremly slow pace. Is the problem the Data base?
Title: Re: Crimson Stain[RMVX]
Post by: CodeMaster on August 21, 2011, 06:45:39 PM
Partially but part of it is the fact that this is my first game and it is taking me awhile the maps and other things of the sort done.
Title: Re: Crimson Stain[RMVX]
Post by: Black Breeze on August 31, 2011, 08:41:04 PM
The sprites in the screen shots don't match. PM me to let me know what to Dialogue
Title: Re: Crimson Stain[RMVX]
Post by: CodeMaster on August 31, 2011, 09:17:18 PM
Sorry I removed the screenshots I will get some new ones up soon
Title: Re: Crimson Stain[RMVX]
Post by: ahref on October 03, 2011, 02:35:17 AM
This game sounds like a period...
Title: Re: Crimson Stain[RMVX]
Post by: CodeMaster on October 05, 2011, 07:12:49 PM
This game sounds like a period...
What do you mean by that?
Title: Re: Crimson Stain[RMVX]
Post by: Acolyte on October 05, 2011, 08:07:31 PM
I don't think he was referring to the punctuation mark. .-.
Title: Re: Crimson Stain[RMVX]
Post by: pacdiggity on October 07, 2011, 04:22:27 AM
The title is crimson stain. Period.

If you don't see the connection, you're not dirty enough for these forums.
Title: Re: Crimson Stain[RMVX]
Post by: hiromu656 on October 08, 2011, 03:55:34 PM
.... I like the new logo.
Title: Re: Crimson Stain[RMVX]
Post by: CodeMaster on October 08, 2011, 09:39:16 PM
.... I like the new logo.
Thankyou
Title: Re: Crimson Stain[RMVX]
Post by: pacdiggity on October 09, 2011, 01:55:37 AM
Woah, didn't see that logo. Looks great!
Who made it?
Title: Re: Crimson Stain[RMVX]
Post by: CodeMaster on October 09, 2011, 04:23:02 PM
The logo was made by Neosky on RpgMakerVx.net
Title: Re: Crimson Stain [RMVX]
Post by: CodeMaster on December 10, 2011, 02:44:00 AM
I just want to say this is still active and I added some screen-shots
Title: Re: Crimson Stain [RMVX]
Post by: CodeMaster on May 04, 2012, 12:25:16 AM
Hey, I have been busy due to school but I am getting back into working on this I when into more detail on the chararters and the world I am still working on redoing the story summery.