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RMRK RPG Maker Creation => VX => VX Scripts Database => Topic started by: TDS on October 20, 2010, 08:57:15 PM

Title: Final Fantasy Mystic Quest CBS (Removed)
Post by: TDS on October 20, 2010, 08:57:15 PM
Locked and Removed as per request of TDS.

~mod
Title: Re: Final Fantasy Mystic Quest CBS
Post by: erthia on October 20, 2010, 09:30:03 PM
Right on. This is good. FFMQ was one of the first ff games i played.
Title: Re: Final Fantasy Mystic Quest CBS
Post by: cozziekuns on October 20, 2010, 09:54:55 PM
This is a really nice script. Great job TDS! The only thing I could really comment on is the lack of customisability. For example, some people might want to draw their own character battlers instead of using the default sprites. Also, some people might not like the pixelation that the zoom factor gives. But otherwise, this is a great script and I'm really hoping to see how this turns out!
Title: Re: Final Fantasy Mystic Quest CBS
Post by: Deity on October 20, 2010, 10:14:37 PM
Wow very nice Battle System.
I can imgaine how har it is to manage all the windows. :P Anyway good work it looks very nice.
Maybe one thing you can change is that you can give the characters a walking animation. The whole looks so static.
Good job. ;)

Deity
Title: Re: Final Fantasy Mystic Quest CBS
Post by: Black Dragon on October 21, 2010, 06:25:26 PM
Awesome,thanks You.
 ;D ;D ;D
Title: Re: Final Fantasy Mystic Quest CBS
Post by: modern algebra on October 21, 2010, 09:26:48 PM
Nice. Great job TDS!
Title: Re: Final Fantasy Mystic Quest CBS
Post by: Bombarrow07 on October 25, 2010, 02:52:01 AM
Is there a possibility you could make this compatible with YEM Victory Script? If not its fine. Just asking outta curiosity.
Title: Re: Final Fantasy Mystic Quest CBS
Post by: finalfan on November 02, 2010, 07:19:40 PM
Great script! However, there seems to be an issue with displaying texts during a battle event...
Title: Re: Final Fantasy Mystic Quest CBS
Post by: EvilM00s on November 17, 2010, 02:25:57 AM
This may find its way into a project of mine... if there's a way to use my own character sprites.

Nice battlers, BTW!
Title: Re: Final Fantasy Mystic Quest CBS
Post by: hiromu656 on November 24, 2010, 05:44:30 PM
There's a problem with the script, it appears that you cannot acquire gold after the fight. And to make sure I had disabled the autobattle in your demo of the script and the same had happened, the gold was displayed but I hadn't made any money. Do you know how I could fix this?

EDIT: I edited the script so that it gave me my money. It was a noobish fix, but it did help in the end. With the little scripting knowledge I knew, I just fused the normal battle scene script with the CBS.
Title: Re: Final Fantasy Mystic Quest CBS
Post by: DaedaliusRE on January 13, 2011, 02:40:57 PM
@ Hironimus656

Can you tell me which lines you editet exactly and how? I don´t EVEN have a noobish scripting knowledge...because I have less than that : (
Title: Re: Final Fantasy Mystic Quest CBS
Post by: hiromu656 on January 15, 2011, 04:23:08 AM
@ Hironimus656

Can you tell me which lines you editet exactly and how? I don´t EVEN have a noobish scripting knowledge...because I have less than that : (

Wow, you got my name completely wrong. I edited the Battle Scene script, by replacing a few things in the script with RTP scripts and I sort of made a fusion of RTP and this so that what it lacked would simply use what VX begins with, Such as the Gold and Exp gain.
Title: Re: Final Fantasy Mystic Quest CBS
Post by: Swish on January 15, 2011, 03:53:23 PM
@ Hironimus656

Can you tell me which lines you editet exactly and how? I don´t EVEN have a noobish scripting knowledge...because I have less than that : (

Add this:
$game_party.gain_gold(gold)

to line 240 of the BATTLE SCENE script below materials. It should then look like that:

#--------------------------------------------------------------------------
  # * Display Gained Experience and Gold
  #--------------------------------------------------------------------------
  def display_exp_and_gold
    exp = $game_troop.exp_total
    gold = $game_troop.gold_total
    text = sprintf(Vocab::Victory, $game_party.name)
    $game_party.gain_gold(gold)
    # Wait 20 frames
Title: Re: Final Fantasy Mystic Quest CBS
Post by: Grafikal on January 15, 2011, 04:29:55 PM
learn to use code tags
Title: Re: Final Fantasy Mystic Quest CBS
Post by: TDS on January 15, 2011, 11:00:35 PM
In case anyone is wondering why there are no updates to this script, it's because it was posted on another forum.

You can thank those fine folks who decided to post my work somewhere else for the lack of updates and the new versions of this script.

I'm not doing it to be an ass or to be mean, I'm just so tired of having an inbox full of emails with the same questions over and over again. If it stays here then I could answer all those questions here and everyone could come here and find a solution to their problems.

I know it's the internet and people will share stuff without giving a crap, but I like helping people when they ask for my help, but answering the same questions over and over again in different languages starts to get annoying pretty fast.

I think I will just remove this script to avoid further problems, since I never wanted to release it in the first place.

If a moderator could please delete this topic I would really appreciate it, and I'm sorry for any inconvenience this may cause.
Title: Re: Final Fantasy Mystic Quest CBS
Post by: Grafikal on January 16, 2011, 12:10:58 AM
Do you mind linking the website, or even the topic in which you exclusively post to or to this script? That way I can just wipe your first post and have a redirect there. That'll clear up the confusion on this end without leaving any mysteries. If no, then that's fine and I'll remove the topic completely. Message me with the info (I forget if you can modify your own post in a locked topic).