The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX => Topic started by: The Mormegil on August 27, 2010, 06:48:49 AM

Title: [SOLVED] Checking for enemy states [VX]
Post by: The Mormegil on August 27, 2010, 06:48:49 AM
This is sort of a script request, but a simple one, so I think I'll post it here also.

Say I define "target" as my enemy. How do I check for his states? I thought it was something along the lines of "target.states", but it seems to be wrong... I would need to call enemy's states array. How do I do that?