Weapon Condition
Version: 1.4
Author: Mr Wiggles
Date: May 17, 2010
Version History
- <Version 1.4> 5/17/10 - Fixed bug when un-equipping, Made weapons condition effect the sell value, Made a Repair shop to pay for repairs.
- <Version 1.0> 5/15/10 - Original Release
Planned Future Versions
- <Version 2.0> Armor conditions, more compatible with other scripts.
Description
You know in fall out and oblivion where the more you use your weapon the more it gets damaged, soon you are un-able to use it at all with out repairing it or getting a new one. This script does just that.
Features
- Change damage chance that will happen to the weapon in a percentage scale.
- Item, Shop, Battle, Equip windows have been edited to show a mini health bar of the weapons condition
- weapons of the same condition state are grouped together
- <Version 1.4> Weapons condition effects its sell value
- <Version 1.4> Repair shop to buy services to repair weapons
Instructions
Just paste above main, bellow all the default scripts, change some stuff in the script header and follow its instructions.
Script
Its in the demo.
Support
Post your questions / comments here.
Known Compatibility Issues
This script rewrites quite a few chunks of the Equip, Item, Battle, Shop Scenes so chances are that any script you have that changes those will not work.
Demo
Demo v1.4 (http://www.mediafire.com/?iwjyjittek3)
Author's Notes
You are free to take this script and edit it in any way you see fit, HOWEVER I still need to be credited as the original author some where.
Restrictions
Don't post this on any other forums with out my permission.