The RPG Maker Resource Kit
Other Game Creation => Other Game Making Programs => Topic started by: modern algebra on October 15, 2009, 09:35:23 PM
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http://tkool.jp/products/rpgds/index.html
Console RMs have typically been terrible, so I don't have much hope for Handheld RMs. But I think it could be cool to make games for the DS. I am interested in how this maker allows for stylus interaction in games you create, if it does at all.
Anyway, discuss.
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http://www.translate.google.com/translate?js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Ftkool.jp%2Fproducts%2Frpgds%2Findex.html&sl=auto&tl=en&history_state0=
It comes out January 28, 2010, and you can share your games via Wi-Fi.
I can't imagine trying to make an RPG Maker game on a DS. That would be tedious. :S
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Oh yeah, this is a good idea because the DS does have a touch screen.
And for everyone whose touch screen is somehow broken, you're outta luck XD
EDIT: So how will we make custom resources :|
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It just looks like VX games that can be ported to a DS. So critiquing this is like critiquing VX except cooler since it can be ported out of the computer and on the move. But that's just me.
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Sorry for digging this up but I think this is important.
The date of RPG Maker DS has been put back, It will now be released on "11th March 2010"
Proof: http://tkool.jp/products/rpgds/information.html (http://tkool.jp/products/rpgds/information.html)
That is all.
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no problemo - thanks for letting us know.
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Sounds interesting. But can we import custom resources? :/
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Yeah, I'm watching this. The only thing is indeed: how the hell will we import graphics? Or, like WarioWare D.I.Y, can we pixelate them ourselves?
I'm excited, though. :)
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I've been using this for a few days and you don't import anything, you get to make your own custom sprites (About 20 of them) by selecting a hairstyle, body and weapon for them a lá charamaker. There are around 50 songs for you to use and around 70 monster graphics. While it may sound incredibly limited (it is) it's still a really nice portable 'lite' version of VX. The mapping is done semi-automatically for you, towns have ready templates made for them but you get to place the buildings yourself; however you do get to make the world map yourself using a readily-made available tileset. There are also a nice batch of battle animations made for you.
The battles are done just like in VX, it's a Dragon Quest-esque scene where you see the enemy up-front. Now that I think about it, even the layout is pretty much a direct rip from Dragon Quest 4 on the DS. Any given map can have around 8 different encounters. There's also a memory limit for each game, there's a counter in the menu interface that shows how much memory you have left to use. There's a lot, though, so it's nothing to be scared of.
The event system is the exact same as in VX. You can't exactly event your custom-made battles or menus since the maps are handled differently in this version (Actually you probably could, but you'd have to be pretty darn good at improvising) which is a pretty big downside. I assure you that everything you get to pick from is of very high quality. The sprites and illustrations are all good and, gasp, even the music is fairly well done. If you're like me and can't stand gawking at the computer a lot but still need a tiny creative outlet I'd say this game is for you.
The japanese is very light and self-explanatory.
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Well, I guess it will work for inspiring me during travels. Gonna get it. :)
Oh, and thanks Skanker! :D
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My uncle was in japan and he bought me RPG Maker DS. It wasn't as good as i thought, but still good.
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I'll try anything once. I mean I tried RPG Maker 2 & 3 and did not like them, so I don't expect anything good or of high value.