The RPG Maker Resource Kit

RMRK RPG Maker Creation => Projects => Topic started by: Zylos on December 16, 2007, 12:40:05 AM

Title: Active projects list
Post by: Zylos on December 16, 2007, 12:40:05 AM
Active Projects List

As most of us already know, Domino has decided to leave RMRK and has asked that someone else take care of this. Everything is exactly the same, except you'll have to PM a different person.

This is the Active projects list. Within the Live List holds the current games in progress that are claimed to be worked on, on a regular interval.  In order to appear on this list, you must adhere to the following rules.

RULES

SUBMITTING YOUR GAME
In order for me to add your game, you'll have to PM me the following things.

Code: [Select]
Game Name: (The name of your game)
RPG Maker: (Which RPG Maker did you use?)
Rating: (How is your game rated, i.e. G/PG/M/R/etc)
Thread: (Provide a link to your thread)

Demo: (If there is a demo of your game, provide the link here)
Video/Teasers: (If there is a trailer of your game, provide the link here)
Screenshot(s): (Number of screenshots, if you have any)

Current Credits: (Everyone who worked on your game)

Short Description: (In one short paragraph, briefly describe the basic story to your game)

Features: (What's so special about your game? / What makes it unique?)

Other: (Anything else you would like to add)
DISCLAIMER

NOTES

UPDATES

I will try to keep this list up to date as much as possible, but you can also help me out if you simply PM me any time you have a significant update to your game (like adding a demo to your thread, or adding more screenshots).

The Live List

ASCANAN'S TALES: AGE OF NEW

Spoiler for:
Game Name: Ascanan's Tales: Age of New
RPG Maker: Rpg Maker XP
Rating: M for Mature
Thread: http://rmrk.net/index.php/topic,23916.0.html (http://rmrk.net/index.php/topic,23916.0.html)

Demo: None
Video/Teasers: None
Screenshot(s): None

Current Credits:

Ruzu - Game Creator
Season of the abyss - script
FF8 Orchestra - Music
Secret of mana orchestra - Music

Short Description: "I was summoned by the king today. He asked me to go explore a cavern in the Southren district. As I made my way there on the Wyvren, a blonde swordsman suddenly attacked the ship. I blacked out, and when I had come to I was stranded in a forest somewhere on the Western Division. It was then that I realized that I was in the infamous "Sorrow Forest", a place that many men had entered but few ever returned. I must quickly make my way out of here, before I too join the spirits of the ghosts who haunt this place..."

Features: NA


CELESTIAS FERRUM

Spoiler for:
Game Name: Celestias Ferrum
RPG Maker: RPG XP
Rating: Recommended for ages 15+
Thread: http://rmrk.net/index.php/topic,23104.0.html (http://rmrk.net/index.php/topic,23104.0.html)

Demo: Opening Movie Demo (http://www.mediafire.com/?1yyxx1hghnw)
Video/Teasers: N/A
Screenshot(s): Yes. (26)

Current Credits:

Project Manager: Monkeydlu
Lead Mapper: Sithlord999
Co-Writer and relationship Scenario Writer: Emidiy
Lead Exclusive Sprite Artist: Monkeydlu
Other Exclusive Sprite Artists: Mit-Mat, Raguman, CoyoteCraft
Sponsor: Phantom of PhanxGames
Editors: MathMagician, Dominic, EzCrusader
Battle Sprites: Dollmage, GreenRaven (Of hbgames.org)
CBS: Minkoff, Dervvolf, Trickster
Free to use map contributions: whyyte, Etori
CG: Lou Lin Co. LTD, XUSE/UNBSD Illustrations
Custom Menu System: MogHunter
Custom Message System: Dublex, XRXS, Polymorphis. Rabu
Bank/Item storage Systems: Aspachi, SephirothSpawn, Monkeydlu
Pixel/8 Direction Movement: Cogwheel
3D Battle Animations: Mascarphone
Emotion Animations: Etori

Short Description: In a world ladened with war, a young scientist named Avion works tirelessly to discover the secret to the power of Tellius, a power that 26 years previously had wiped out almost the entire Lugaz army. One day, he finds a girl at his door who had apparently lost her memories. Together with his maid and an old friend, they set out to help her recover her lost memories. Little do they know what lies in store for them...

Features:
  • Personalize your adventure with several branched story lines, making every play through is unique.
  • 10 Expandable characters that will die forever if knocked out in battle. Keeping them alive will get you extra scenes, more story depth, and many rewards.
  • A interactive surrounding with depth discriptions of everything you see. Items can be found hidding literally everywhere.
  • Multiple choices introduces a system that allows the player to build the main character's personality, Intelligent, Powerful, or Charismaic as well as affect the entire game.
  • Lunar battle area lets you challenge fighters from around Lilium, letting your skill decide how much money you win, or lose.
  • Players can only hold 16 units of the same item at a time. The bank offers item storage as well as money storage to let players put away excessive items for later use.
  • A heavily utilized custom message display gives a much more dramatic game playing experience.
  • Unbelievable freedom allows the player to create many different situations, it's all up to how you make your choices. Please note, it's not as easy as it should be.
  • Difficult puzzles that will earn you side stories and prizes.
  • Custom graphics for MogHunter's menu system, made completely from scratch.
  • Customized version of Minkoff's side veiw battle system with custom graphics and animations.
  • Beutiful CG provided by XUSE tells the story wonderfully.

CLERICUS

Spoiler for:
Game Name: Clericus
RPG Maker: RPG XP
Rating: M for Mature
Thread: http://rmrk.net/index.php/topic,23101.0.html (http://rmrk.net/index.php/topic,23101.0.html)

Demo: Yes http://www.megaupload.com/?d=6F2QL2XV (http://www.megaupload.com/?d=6F2QL2XV)
Video/Teaser: Yes (1) http://www.megaupload.com/?d=85RGMM1W (http://www.megaupload.com/?d=85RGMM1W)
Screenshots: Yes  (16)

Current Credits:

Game Creator(s) - Dertt
Scripts - Ccoa, Leon_Westbrooke, MogHunter, rataime, Cogwheel
Event Systems - Modern Algebra
Visual Resources - LandOfShadows
Music - Dertt/Ross Clark/[ RED ] Vengeance, Porcupine Tree, Blackfield, Pain of Salvation, Ghost, The Hollywood Session Orchestra


Short Description: A kingdom untouched by the cruel hands of war or disease. A peaceful nation surrounded on all sides by the Great Sea of Caneria. Where the most auspicious citizens may claim the title of Clericus.

Features
  • Interact with nearly everything - bookshelves, barrels, crates, dressers, wardrobes, jars, even pianos!
  • A unique story that unfolds over time.
  • Drink alcohol, play cards, have your fortune told--many towns have entertainment centers with several entertainment possibilities.
  • Allows the player to explore the psychology of many different characters.
  • The ability to change clothes for certain occasions.
  • A character promotion system.
  • A large amount of completely original or otherwise non-rtp music and graphics.
  • Lighting effects and fogs which greatly enhance the game's visual quality.
  • The ability to actually conduct conversations with certain townspeople.
  • 'Cinematic' cutscenes.
  • Real-time front-view battles.


EPIC: CONTENTION

Spoiler for:
Game Name: EPIC: Contention
RPG Maker: RPG Maker XP
Rating: PG-13
Thread: http://rmrk.net/index.php/topic,23712.0.html (http://rmrk.net/index.php/topic,23712.0.html)

Demo: http://ccoa.pcis-studios.com/EPIC%20Contention%20Demo.rar (http://ccoa.pcis-studios.com/EPIC%20Contention%20Demo.rar)
Video/Teasers: None
Screenshot(s): 12

Current Credits:

Scripts
===
Trickster, Synthesize, Minkoff, DerVVulfman,
Twin Matrix, Guillaume777, SephirothSpawn, Ccoa

Graphics
===
Mack, Crimson Lotus, Neo RTP

Character Design by Talon705
Battle Graphics by Ganonfrog
Pixel Art by Sansaii
Other Art by Sailerius

Music
===
Presence of Music

Cast (In order of appearance)
===
Nick Shea as Examiner
Seth Taylor as Michael/Vastale
Francine Louise as Sandarga
Charil Zweig as Auria
Seth Taylor as Blaise


Short Description: Auria Edith was an ordinary high school student in every sense of the word.  She didn't know anything about the world outside of her suburban hometown.  She knew that the war had ended about a year ago, but she didn't know about the Virad.  But one couldn't blame her.  Most people tried to pretend they didn't exist.  It was convenient to pretend that all the world's problems had been solved with the end of the war.  But the Virad won't ignore Auria.  They'll stop at nothing to find her.


Features: Voice acting, character customization, and 'skills' (abilities such as stealth and lockpicking that can be used on the field).  Features a custom-designed stat and damage system.


Other: EPIC: Contention will span five 'Acts' or chapters.  Currently the demo for Act I, Shadows & Ashes is released.
EPIC: Contention is also the current "Project of the Month"

ETHEREAL DREAMS

Spoiler for:
Game Name: Ethereal Dreams
RPG Maker: RPG Maker XP
Rating: TBA
Thread: http://rmrk.net/index.php/topic,23751.0.html (http://rmrk.net/index.php/topic,23751.0.html)

Demo: http://etherealdreams.org/Ethereal_Dreams_Demo2.exe (http://etherealdreams.org/Ethereal_Dreams_Demo2.exe)
Video/Teasers: none
Screenshot(s): 8

Current Credits:

Team Leader/Main Artist/Main Writer/Co-Scripter - Makio-Kuta
2nd in Command/Main Scripter/Colourist/Editor - RachealMoon
Co-Writer/Co-Artist/Battle Backdrop Artist - DarkAngel6
Summons Artist/Location Namer/Tester - CharChar05
Monster Artist - Ikara

The Beta Crew
Reives
J.D. Slasha
Arcanum
sixtyandaquarter
BusterSword777

Misc Credits
ShowKaizer and Tana's Half Kaizer Templates
AMS by Dubealex
ViewRange and PathFinding by Near Fantastica
Logos by havana24
Numerous Songs by Fallofthetyrant

Short Description:

40 years ago, a war raged across the island continent, Silvania. The war pitted the magical kin of the land against the Dwarves, outsiders from Enoshia who had no magical power at all. Dragon Riders, from an unknown land, came to assist the magical creatures in the war against the Dwarves. Overpowered and defeated, the Dwarves were banished from Silvania's mountain ranges and forests, back to the land of their ancestors, the Orcs.

Now a Dwarf, who grew up in those troubled times, seeks revenge against the magical creatures of Silvania. With a large army, he comes to the shores of Silvania, hoping to spill the blood of those who wronged his people in the past.

Darin, Ryaena, and Phylip live on the Northern part of Silvania, still untouched by the Dwarven army. As events unfold, the trio find themselves in the midst of this struggle and another battle far bigger than the Forests of Silvania.

Features:
• 100% Custom Graphics and Artwork
• An Original Fantasy Story and World
• Talent Based Skill System
• Customizable Auto Battle Tactics
• Campfires
• Encounter Orb
• Character Written Memo
• World Maps to Better Help you Navigate

Other:

Check out their project website: http://etherealdreams.org/ (http://etherealdreams.org/)


FINAL FANTASY V-2: LEGEND OF THE SACRED DRAGONS

Spoiler for:
Game Name: Final Fantasy V-2: Legend of The Sacred Dragons
RPG Maker: RPG Maker 2003
Rating: M Scenes of violence and blood
Thread: http://rmrk.net/index.php/topic,23814.0.html (http://rmrk.net/index.php/topic,23814.0.html)

Demo: None
Video/Teasers: http://www.youtube.com/watch?v=4FHmaOQX5uI (http://www.youtube.com/watch?v=4FHmaOQX5uI). More available in the thread.
Screenshot(s): 7

Current Credits:

Game Creator - Tezuka
Original Characters - Square Enix
Resources - Charas Project (Credits of resource sharers coming soon)
Custom Sprites - Tezuka, Shadowdude
Mapping - Shadowdude
Music - Square Enix
Sounds - Square Enix, findsounds.com

Short Description: After the battle with Exdeath, Bartz, Lenna, Faris and Cara went there seperate ways, with Cara as an exception, going back to her home planet. Lenna misses the friends she battled with against Exdeath, so she finds an excuse, pretending that something is going on. Later on she will find a mysterious Lone Mage named Zeke.

Will Lenna ever find her friends? And just who the hell is Zeke!?

Features: Job System created with Events, with new original Jobs. New characters and old favourites.

FINAL KNIGHTS

Spoiler for:
Game Name: Final Knights
RPG Maker: RPG XP
Rating: TBA
Thread: http://rmrk.net/index.php/topic,14435.0.html (http://rmrk.net/index.php/topic,14435.0.html)

Demo: Yes (Outdated) (Attached in Thread)
Video/Teaser: No
Screnshots: Yes (6) (3 artist sketches in thread)

Current Credits:
  • Final Knight- Leader,Story
  • Modern Algebra- Scripting Help
  • Fernn- Icons
  • Cha- Spritesets
  • Rehoko- Spritesets
  • Satana- Spritesets
  • Merb- Story
  • Sihu Siku- Story
  • Ghost- Music
  • HaloOfTheSun- Music
  • Seong- Animated Scenes
  • Jin Jung- Animated Scenes
  • LoS- Tilesets
  • The Inquisitor- Tilesets
  • Blizzard- Party Changer Script/Event

Short Description: 200 years ago in the land of Daien, there flourished 4 nations. Each of the nations controlled a certain element. One nation decided to attack the other nations. Chaos broke out soon after.

Features:
  • Large World
  • Animated Scenes
  • Combination Attacks
  • Weapon Leveling
  • MP3 and Midi Versions


THE HEALER

Spoiler for:
Game Name: The Healer
RPG Maker: RPG XP
Rating: TBA
Thread: http://rmrk.net/index.php/topic,23524.0.html (http://rmrk.net/index.php/topic,23524.0.html)

Demo: http://www.mediafire.com/?5uv0dmqdwni (http://www.mediafire.com/?5uv0dmqdwni)
Video/Teasers: No.
Screenshot(s): Yes (4)

Current Credits:


Game Creator
Alexia

Graphics
badmonur, Hydrolic, Green Raven, Ccoa, Rye, Mea, Joy, Tana, Strawberry Quartz, lunarea, gamerage

Scripts
sandgolem, DerVVulfman, Yeyinde, Linkin_T, Caldaron, Blizzard, Sephiroth Spawn, Raziel, Paradog, Parasite

Music/Sounds
Hiroshi Watanabe (aka Blue Piano Man), 5th Ave, Hannya, Partners in Rhyme, A1 Radio Sounds


Short Description: “At one time words like duty and honor meant much to me. For after all, it was my duty to heal the sick and it was a great honor that I did so. It wasn’t until the night that I was accused of something so vile that I began to question the ways of my village and the role that I played in it. It wasn’t until that night that I realized not everything was as it seemed…”

Features:

*Side-View Battle System
*Enthralling story
*Unique Heads-Up-Display

MAIA 2K8

Spoiler for:
Game Name: Maia 2K8
RPG Maker: RPG XP
Rating: T for Teen (finally, someone has a rating!)
Thread: http://rmrk.net/index.php/topic,22869.0.html (http://rmrk.net/index.php/topic,22869.0.html)

Demo: Yes http://cixe.planetelderscrolls.gamespy.com/rpg/Maia2K8_alpha.exe (http://cixe.planetelderscrolls.gamespy.com/rpg/Maia2K8_alpha.exe)
Video/Teaser: No
Screenshots: Yes (50+)

Current Credits:
  • Maia: Game Creator

Short Description: Maia 2K8 is a reincarnation of the Maia series. The names and people are the same. Their roles have changed into being a reincarnation on a different world put in danger by a tear between two worlds.

Features:
 - Free From Game Play: You are free to chose your own destiny. Your education, class, gender and name are all your own choice through the new education system. You are free to chose which quests to complete or participate in. Every action has a reaction.

- Adaptive Story: For each choice you make it will adapt the story to your character. Your choices will change the story and how others react to you. Gain allies or make enemies through personalities, prestiege, factions and even classes. Some classes are not as respected as others. Some factions are hated by others.

- Education: When the player begins the game, part of the free form game play is learning skills from multiple instructors in order to create a more custom experience.

- Stereotypes: With everything there are stereotypes. When you select a look for your character you will receive a stereotype that comes with it. Such as if you look like a mage, other mages will be accepting of you, while fighters might not. Having a darker look will make people fear you. However all of these stereotypes may be over come with a little effort. It adds to the game play dynamic with the NPCs.

- Greetings: Now each NPC is assigned a name, faction, class and presteige. Each will greet you differently based on their faction, your faction, their class, your class, thier prestiege and your prestiege.

- Advanced Talking: You can now ask simple questions to NPCs and learn about their lives and their jobs. There is a standard talk, after the greeting, but there are questions to ask the NPCs as well.

- Factions: Yes they are back... with a vengeance. Guild of Fighters, Guild of Mages, Guild of Thieves, the Clergy and the Legion to name the major ones. Members of factions will aknowledge you as such and even according to your rank. You can also take fellow members with you on quests; assuming they like you enough. When going through the education process of the game you can get instructed by a trainer from the Guild if Fighters as a protoge or learn how to heal from a nun in the Clergy. This will help you get your foot in the door of a faction even before you join them.

- Duels: Oh yes the duels are back as well. This time you can challenge virtually any NPC to a duel! They must accept first of course. With duels comes risks and rewards. Kill a thief and get bolstered by the fighters and legion. Duel with the wrong member of a faction and they will hate you if not all try to kill you.

- Day / Night System: The game ticks time away throughout the day differently than Maia 2K7. More intelligently, but there are still seven time periods a day. Most shops close each night, but when the sun goes down a different sort of cast comes out!

- Lock Picking: For any locked door or treasure chest in the world there are lock picks that can open them with a little luck or skill.

- Stealing / Theft: Normally if a player were to take an item, no one would care, but to add some realism and stealth. There are now laws and people to see the player steal things.

- Bounty System: For each crime the player commits it will add a bounty to the player's head. Theft adds a small bounty, but murder adds a large bounty!

- Reaction System: NPCs react differently when a player has a bounty on his or her head. NPCs also react differently to the player's personality and prestiege that their character carries. Some NPCs will refuse to talk with the player, others run away and still others try to collect the bounty in combat!

- Multiple Races: There are different races that inhabit the world. Some are more hostile than others. You can gain their respect and trust over time. Each race has its own set of laws, such as only the humans uphold the bounty system. Other races do not, but instead they have their own laws and consiquences.

- Calculated Weather: The weather system works on five variables: rain / storm / snow / fog / sand storm. The game intelligently creates weather based on the region.

- Inn: Not just an Inn, but you get a room to stay in for the night to sleep, party or use however you want.

- Traveling Merchants: Traveling merchants are random, but when they appear they can save you in the wild.

- Movable Objects: If you are strong enough you can push barrels and boxes or destroy them!

- Destructable Objects: Douse fires with water bombs! Use plant slices to cut down bushes and pick flowers.

- Random Lootable Houses: As somewhat of a mini game for theives with lock picks. There are houses that can be looted. The interiors are random.

 - After Life: In a game with an after world... there is after life. The entire point of the game is the player and Maia entering the realm of the dead. Thus meaning there is no true death in the game. Probably for the first time in any RPG ever; When you die in battle you do not go to a game over. You literally go to the realm of the dead and keep playing until you either find a way out or get pulled back into the world of the living by a priest that ressurects you. Once you are ressurected the normal game continues, but as punnishment the player loses half of their gold... you could always load a saved game if you have a problem with that.

- Detailed Ressurection: Churches have priests that will ressurect dead party members for a fee.

- Time Ticks By: With the day and night system comes the time system itself. Unlike the two previous games, this game time ticks by when in the over world. The previous two games had time tick away as you stood there doing nothing. That made the game itself slow. The new system for time will reduce lag and slow play.

- Dreams: Like in the two previous games there are dreams. However, now there is more to do and the dreams get deeper, but if you don't want to do anything with a dream, just stand there for 10 seconds and the dream will fade. You can also combat in dreams now! The in game dreams are foreshadows or memories based on past experiences. If you die in a dream you merely wake up.

- Gifts: Because there are relationships in the game, if you ever get someone so angry that they will not talk to you, but you need them for somethin'... give them a gift! There are an assortment of gifts like pets, flowers, drinks and so on. Even offer to take them fishing! However based on who they are, they will react differently.

- Dancing: Yes indeed it is back! You and your date can indeed go dancing, where you need to mirror your date or fail trying. This time you know where to start from, and the dance continues with 5 rounds of action that your date will judge you on! Also this time you have a choice to keep dancing or end the date.

- Transports and adaptive prices: Yeah exactly what it says. There are now transports and based on what factions you are in they will either charge you more or less.


MIDNIGHT

Spoiler for:
Game Name: Midnight
RPG Maker: RPG XP
Rating: M for Mature
Thread: http://rmrk.net/index.php/topic,23239.0/all.html (http://rmrk.net/index.php/topic,23239.0/all.html)

Demo: Yes http://www.megaupload.com/?d=Q9VT09B7 (http://www.megaupload.com/?d=Q9VT09B7)
Video/Teaser: Yes http://www.megaupload.com/?d=HOLPAU7D (http://www.megaupload.com/?d=HOLPAU7D)
Screenshots: Yes ( 8 )

Current Credits:
  • Zylos: Game Creator

Short Description: You are a private investigator sent to Devil's Island to search for someone who had supposed vanished on the island. Little do you know that a nightmare awaits you on the island. You'll have to battle hordes of undead monsters, solve cunning puzzles, and brave grueling death traps if you wish to survive. But you must be quick, because you only have until midnight to escape Devil's Island. Do you have what it takes to survive?

Features:

- A survival horror intended to keep you on the edge of your seat.
- An engaging active combat system designed for fast gunplay.
- Highly interactive enviorment. You can examine almost everything.
- A complex and changing story. Only by uncovering the past will you know the true story.
- Multiple story paths and endings. Every choice you make will affect the way you play the game.
- An intense M7 mini-game taking RMXP to it's limits.
- Hours of puzzles, traps, chases, and much more.

Other: M7 mini-game test (http://www.megaupload.com/?d=682FLPDE (http://www.megaupload.com/?d=682FLPDE)). All you have to do is survive for two minutes.


SHADOWS OF THE FORGOTTEN

Spoiler for:
Game Name: Shadows of the Forgotten
RPG Maker: RPG Maker XP
Rating: T for Teen
Thread: http://rmrk.net/index.php/topic,23627.0.html (http://rmrk.net/index.php/topic,23627.0.html)

Demo: http://rmrk.net/index.php?action=dlattach;topic=23627.0;attach=9904 (http://rmrk.net/index.php?action=dlattach;topic=23627.0;attach=9904)
Video/Teaser: No.
Screenshot(s): Yes (6)

Credits:
Scripts:
Leon_Westbrooke
AMS by Dubealex
Shadows by Rataime
RTAB by Cogwheel
Multi-slot by Guillaume777
Change tileset by Ryethe
Enterbrain

Graphics:
Leon_Westbrooke
Wyzrd
Enterbrain

Story consultant:
DragonHuntr3ss
Leon_Westbrooke

Short Description:
 "Five years ago, in the midst of battle, General Tyeg was betrayed by his own soldiers under his command."  This was a popular story told by Maraux to the kids of the small village of Warlyth, when the war was over.  However, this story always enraged General Tyeg's daughter, Annabel.  Armed with anger and thoughts of revenge, she decides she wants to set out for the man who killed her father, Nyral.

You play as Reiner, General Tyeg's son.  One who would rather stay at home and put the past behind him.  However, with Annabel's wanting to leave, you must set out with her and help her find truth and peace, so that she too can finally put the past behind her.


Features:

-Keep tabs on your current party with a graphic HUD.
-Although you level, it won't raise your stats.  You must create stat enhancing items.  Just bear in mind your level determines the maximum.
-The Real Time Active Battle System (by Cogwheel) will keep you on your toes as you battle fierce enemies.
-A weapon system where the weapon itself will level.  The higher the level, the more customizable the weapon is with the use of 'Tags'.
-Hidden tag keywords will enhance your weapons even more.
-Learn skills with a new Chart System.  Customize the skills each character learns using Chart Points gained by leveling.[/li][/list]



Other: Monotype Corsiva font (recommended):  http://rmrk.net/index.php?action=dlattach;topic=23627.0;attach=9903 (http://rmrk.net/index.php?action=dlattach;topic=23627.0;attach=9903)


SOUL RAVE: THE TWILIGHT HOAX

Spoiler for:
Game Name: Soul Rave: The Twilight Hoax
RPG Maker: RPG Maker XP
Rating: A for Adults: Sexual Content, Violence, Mild Language, Disturbing Scenes
Thread: http://rmrk.net/index.php/topic,10228.0.html (http://rmrk.net/index.php/topic,10228.0.html)

Demo: No
Video/Teasers: No
Screenshot(s): Yes (28+)

Current Credits:

Scripts:
Blizzard
CCOA

Music:
Nobou Uematsu

Story:
Paru-chan
D.A.S./ C.R.L.

Sprites
RPGXP.Org

Events:
Shaz

TYPE MOON
Xuse
Marcophone
Ruruga
HOT TOKE
Naramura
Square Eix
Game Rage
PickleStudios
Enterbrain
Loose Leaf
Strawberry Quarters
Inquisitor

Other:
PlasmaCaster
Orion

Short Description: Klyron Griffinheart is forced to take action to protect a doomed universe from invaders from another realm. With his cousin and his father's aid, he fights against the ruthless Thule Society to keep them from breaking the seal of an ancient evil which could devastate both parties. But as Klyron delves deeper into the war, he soon realizes that the ones behind the war are connected to his long dead mother.

Features:
- Sim Dating System
- CG Art Screens
- Soul-Rage & Chaos Drive
- More than 300 Maps
- A Vast Storyline that combines multiple Elements.
- Unique Characters
- Loot of Weapons & Armors

Other: It's a 3-Long-Series Game.
[/list]
Title: Re: Active projects list
Post by: Ofdensen on December 29, 2007, 10:33:25 PM
I left ownership to Zylos
Title: Re: Active projects list
Post by: Dertt on December 29, 2007, 10:41:19 PM

It's alive, but in critical condition, because I really need help.
Title: Re: Active projects list
Post by: Brady on December 29, 2007, 11:32:07 PM
  'Zanshin's Story' (title is still to be decided, but that's the temporary name and the name of my thread)

Still very active, i'm just having to stop for a few days while i'm away and have no access to the project
Title: Re: Active projects list
Post by: Dralel on December 30, 2007, 01:15:25 PM
Firstly, make a sticky of this dude.
Secondly, my game IS active.. http://rmrk.net/index.php/topic,22573.0.html
Title: Re: Active projects list
Post by: Zylos on December 30, 2007, 01:37:15 PM
http://rmrk.net/index.php/topic,23239.0.html

Midnight. It's a survival horror game made with RMXP, and it's definitely still active.

You might want to PM a moderator about adding this as a sticky.
Title: Re: Active projects list
Post by: Brady on December 30, 2007, 04:31:48 PM
Ya, this thread is kickin', sticky it!

Chant it out aloud so they hear us  ;8

sticky, sticky, sticky, sticky............
Title: Re: Active projects list
Post by: Ofdensen on December 30, 2007, 06:36:17 PM
haha thanks for that Brady! STICKY WOOOOOOOO lol I hope this post shall last forever, and hopefully somehow benifit in helping others find the projects they like, and possibly would like to work for, We all also need some motivation, and some fresh faces in the crowd! Good luck everyone im rooting for you all <3
Title: Re: Active projects list
Post by: HolyQuebec on December 30, 2007, 06:51:24 PM
Mathy: la recherche( DUH ur working with me LOL)
Title: Re: Active projects list
Post by: Ofdensen on December 30, 2007, 07:28:25 PM
Hah i knew that >.> lol
Title: Re: Active projects list
Post by: modern algebra on December 30, 2007, 08:00:17 PM
Looks nice, and it would seem that people want it stickied :P

Thanks for PMing me.

Also, you probably don't have to wait for the topic posters to come in. You should add any project which has been updated recently, for instance Quintessence (http://rmrk.net/index.php/topic,10424.0.html), that Sonic the Hedgehog game (http://rmrk.net/index.php/topic,23221.0.html) or The Healer (http://rmrk.net/index.php/topic,23524.0.html)
Title: Re: Active projects list
Post by: Revo on December 30, 2007, 08:04:59 PM
Well, I might as well post mine.

- Final Knights http://rmrk.net/index.php/topic,14435.0.html (http://rmrk.net/index.php/topic,14435.0.html) (Recently reloaded with new character designs. Been working on it for about a year.)

- Scarred http://rmrk.net/index.php/topic,22953.0.html (http://rmrk.net/index.php/topic,22953.0.html) (My newest project. A huge undertaking.)

I have about 24 projects but these are the ones I'm working on the most. ;D
Title: Re: Active projects list
Post by: Ofdensen on December 30, 2007, 08:46:44 PM
Thank you for posting your games here, I hope everyone who has active games on RMRK will follow suit!
Title: Re: Active projects list
Post by: HolyQuebec on December 30, 2007, 08:55:13 PM
gg for sticky. :tpg:
Title: Re: Active projects list
Post by: Ofdensen on December 30, 2007, 08:56:02 PM
Thank you Bro!
Title: Re: Active projects list
Post by: HolyQuebec on December 30, 2007, 08:58:25 PM
well im off playing mario kart with the gf. later LOL
Title: Re: Active projects list
Post by: Brady on December 31, 2007, 02:12:35 AM
Gratz on gettin' the sticky.

My project will remain active, so no worries about that.  When i get back home i can work on it more and guarantee that....with any luck peopel will actually check it out as well and give me feedback... :tpg:

Anyhoo, yeah, *encourage more activer project-makers to list games*
Title: Re: Active projects list
Post by: Forty on December 31, 2007, 02:37:29 PM
Forge:A collaborative project
is still active, but no one has offered to help ;9
Title: Re: Active projects list
Post by: bulls84 on December 31, 2007, 05:51:48 PM
Finally, I'm glad someone did this.
Title: Re: Active projects list
Post by: HolyQuebec on December 31, 2007, 05:53:20 PM
why didn't you then? haha
Title: Re: Active projects list
Post by: Ofdensen on December 31, 2007, 08:03:41 PM
Ill post forge just as soon as I can, just let me find the link to it first :0
Title: Re: Active projects list
Post by: Ofdensen on January 01, 2008, 06:52:52 PM
Someone find me forge please lol
Title: Re: Active projects list
Post by: Brady on January 02, 2008, 12:58:09 AM
Woo
My game just got forcibly moved out of the new projects section cuz it meets requirements they say  ;D
Still to decide a title for it...
Anyhoo, my point: i said it was active but nothin' happened for a week cuz i was away from my computer, but i've just went and updated it with more stuff.
Also, you're listin' people who have demos on their games, but not on mine, even though it has a demo.
Wanna mentoin that mine has a bichin' wee (updated now) demo?  ;)
Title: Re: Active projects list
Post by: Ofdensen on January 02, 2008, 02:07:32 AM
Sure I will Brady. <3
Title: Re: Active projects list
Post by: Brady on January 02, 2008, 02:35:48 AM
Woo-hoo!

Now someone might actually look at it....

No one's sayin' anythin'...of all the things to say... :'(

*looks for somewhere i can legally spam people about it*
Title: Re: Active projects list
Post by: Ofdensen on January 02, 2008, 02:40:35 AM
I put it in my sig as well, maybe that will help, if even just a little bit! ;D
Title: Re: Active projects list
Post by: Brady on January 02, 2008, 05:45:54 AM
;D i noticed that!  Enough for a good laugh, hehe!  +rep for that!
Title: Re: Active projects list
Post by: Ofdensen on January 02, 2008, 05:50:18 AM
haha +rep for the +rep thanks. Hey Im here to help lol.
Title: Re: Active projects list
Post by: Ofdensen on January 02, 2008, 07:29:28 AM
Sorry everyone Ill finish tommorow, tell me what you think of the new format tho.
Title: Re: Active projects list
Post by: HolyQuebec on January 02, 2008, 07:55:51 AM
ur my posting whore colt, but ilu that way :tpg:
talk to you on msn anyway lol.
AND FINISHT THAT DIALOGUE I WANT THE UPDATE FOR OUR GAME!!

nice newway of seeing this list though. very.
Title: Re: Active projects list
Post by: Euphorian on January 02, 2008, 04:37:53 PM
http://rmrk.net/index.php/topic,23529.0.html

Second Reality- Reflections, with a demo just realeased.
Title: Re: Active projects list
Post by: Ofdensen on January 02, 2008, 07:58:08 PM
Thank you I will Have it posted Once I complete adding the games into the new format. <3
Title: Re: Active projects list
Post by: Brady on January 02, 2008, 08:27:03 PM
Yo, when you're puttin' mine up:
We've finally named the game.  It's now officially called 'Before His Eyes', if you'd kindly put that  :)
Title: Re: Active projects list
Post by: Ofdensen on January 02, 2008, 08:39:16 PM
Now its going up next lol, there goin up in alphabetical order
Title: Re: Active projects list
Post by: Brady on January 02, 2008, 11:09:39 PM
Hmm..mine does look rather empty thee, dunnit? I should edit up some of it so it can be fuller.
Also, yet another request: can the name of mine be purple   :-X
Matches the one on my list  :)
I'll go edit the profile so it can include more stuff

EDIT:  what exactly....is ti i need to list?  I'm a lil' sketchy still...what would be included in a 'Features' section, exactly?  Can you kinda..tell me what i should put and i'll list it out or somethin'?

i r still nu at this   :'(
Title: Re: Active projects list
Post by: Ofdensen on January 02, 2008, 11:24:56 PM
Wish Granted, Ill make it purple in a just a few minutes Brady.

List anything that your game has that is not generic, but unique to your game.

Look at other games on this list for examples.
Title: Re: Active projects list
Post by: Forty on January 02, 2008, 11:56:30 PM
About mine...
LandOfShadows and Irock had posted resource packs online, I did not specificly come to them and ask them for resources.
Title: Re: Active projects list
Post by: Brady on January 03, 2008, 12:00:27 AM
I've added a list of features...if one of them seems stupid or like it shouldn't be there...tell me?  :x
I'll keep that updated though  :)
Title: Re: Active projects list
Post by: Ofdensen on January 03, 2008, 12:43:58 AM
@forcytus Ill put on there (items only contributed) or something if u want. Its just proper credits.

@Brady. Ill update it in a while, Im uber busy atm.
Title: Re: Active projects list
Post by: Brady on January 03, 2008, 12:47:59 AM
@Domino: no rush

I put everyone in my credits who helped in some way, whether they know it or not.    If someone posts a tutorial which i use, i give them credits (even in the form of a ''thanks to:...'' i feel they deserve credit if they helped my game become what it is.
But hey, that's maybe just me...

EDIT: i added a teaser video as well!  woo, first time i've made up a movie like that *am rather chuffed*
Title: Re: Active projects list
Post by: modern algebra on January 03, 2008, 03:16:14 PM
I don't think you should use the term leader, as it implies that the names following are part of a team. Instead, I think that you ought to maybe specify the game creator away from the credits. Anyway, it's looking good. Nice job.
Title: Re: Active projects list
Post by: Ofdensen on January 03, 2008, 07:01:20 PM
Ill just put down Creator then but still within the credits hows that sound?
Title: Re: Active projects list
Post by: Ofdensen on January 05, 2008, 07:09:12 AM
its probably going to be one more day before I update again. My grandma just went into the hospital today ;_; so I kinda am in charge of keeping the house down, babysitting, etc while everyone is focusing on the grandma.
Title: Re: Active projects list
Post by: Karo Rushe on January 05, 2008, 08:25:06 AM
 :-\

Like Reives Games and a few others are quite Active (Even thou it takes a lot of Effort)

Mines for One:

http://rmrk.net/index.php/topic,10228.0.html

Soul-Raves 1: The Twilight Hoax (Maiden of the Dusk)
Title: Re: Active projects list
Post by: Krebel on January 11, 2008, 04:43:16 AM
Why did domino stop working on this thread?
Title: Re: Active projects list
Post by: Knight Rider on January 11, 2008, 04:50:20 AM
Well because hes long gone, I don't know why he decided to leave RMRK... and his last request is to continue his project (i think it was that).
Title: Re: Active projects list
Post by: Krebel on January 11, 2008, 04:56:45 AM
I see, thats to bad.
Title: Re: Active projects list
Post by: Brady on January 11, 2008, 01:34:00 PM
Do we know why he left?
Title: Re: Active projects list
Post by: HolyQuebec on January 11, 2008, 02:10:15 PM
As his best friend(or one of his)
lot of people were assholes to him, when he didn't flame anyone, or even close to, he was trying to help and have fun. but considering the incredible amount of idiots here, that pissed him off I guess
Title: Re: Active projects list
Post by: modern algebra on January 11, 2008, 02:18:59 PM
I didn't notice anyone being assholes to him. In that leaving topic, it just said he left because he was busy somewhere.
Title: Re: Active projects list
Post by: Zylos on January 11, 2008, 02:21:03 PM
There was an entire thread made soley to flame him and HQ. I don't blame him for leaving, but I still wish he had stayed...

Anyways, the "Active Projects List" is back up and running! As everyone has probably heard, Domino has left RMRK because of certain incidents and has asked that someone else take over for him. So...

If you want your game added to the list, PM me the necessary details and I'll add you as soon as I have time.
Title: Re: Active projects list
Post by: HolyQuebec on January 11, 2008, 02:22:34 PM
It's already taken care of( this post, I mean )

Edit: NVM it seems like its yours now? o.o
Title: Re: Active projects list
Post by: Zylos on January 11, 2008, 03:04:10 PM
Yeah, I asked modern algebra to give control of it to me since Domino is not likely to come back.

So check the first post if you want me to add your game to the list.
Title: Re: Active projects list
Post by: Brady on January 11, 2008, 05:50:03 PM
.....leaving topic?  O.O
Title: Re: Active projects list
Post by: Zylos on January 12, 2008, 06:46:53 PM
.....leaving topic?  O.O

What do you mean?
Title: Re: Active projects list
Post by: Brady on January 12, 2008, 09:02:57 PM
I only yesterday discovered that there was such a thing as welcome and leaving topics.  I did not know about this....i never did a welcome topic when i joined....
Title: Re: Active projects list
Post by: HolyQuebec on January 12, 2008, 09:03:34 PM
I did 7 months after I joined LOL
You don't have to, anyway.
Title: Re: Active projects list
Post by: Brady on January 12, 2008, 09:07:29 PM
7 months..not bad.  I've only been a member for a week or two now...maybe three...don't think three though...
By the who, what's happenin' with this thread?  Is it gettin' continued by [you?] anyone?
Title: Re: Active projects list
Post by: Krebel on January 12, 2008, 09:18:49 PM
Its going to be continued by Zylos, however I may ask him if I can continue it for him. That is only if he does not wish to do this thread.
Title: Re: Active projects list
Post by: Brady on January 12, 2008, 09:34:08 PM
Well it's good to hear that there are a few of us willing to make sure it's kept running.  *was here when it was started :D*
Yeah, i'll do what i can to help whoever's runnin' it at any time.  ;)
Title: Re: Active projects list
Post by: Zylos on January 12, 2008, 10:38:11 PM
Its going to be continued by Zylos, however I may ask him if I can continue it for him. That is only if he does not wish to do this thread.

Thanks, but that's okay. I can handle it.
Title: Re: Active projects list
Post by: HolyQuebec on January 12, 2008, 10:47:54 PM
Its going to be continued by Zylos, however I may ask him if I can continue it for him. That is only if he does not wish to do this thread.

Thanks, but that's okay. I can handle it.

 :=: :=: :=:
Title: Re: Active projects list
Post by: Zylos on January 12, 2008, 11:13:44 PM
Added two more. We're slowly getting this thread back on its feet.
Title: Re: Active projects list
Post by: Brady on January 12, 2008, 11:18:41 PM
Yeah, it was  a shame to stop.  I think we're all glad it's gettin' continued :D
Title: Re: Active projects list
Post by: Krebel on January 13, 2008, 12:42:31 AM
Yea me two, I think it is a very important thread to have on this forum.
Title: Re: Active projects list
Post by: Dertt on January 14, 2008, 10:15:14 PM
There was an entire thread made soley to flame him and HQ.

Where was this?

Oh, and the rating for Clericus should be "M," due to animated blood, mild animated violence, disturbing thematic elements, and pixelly nudity.
Title: Re: Active projects list
Post by: Ruzu on January 16, 2008, 12:38:35 AM
There was an entire thread made soley to flame him and HQ.

Where was this?

Oh, and the rating for Clericus should be "M," due to animated blood, mild animated violence, disturbing thematic elements, and pixelly nudity.

Wouldnt that be "AO" because the nudity or is mild nudity/brief nudity?
Title: Re: Active projects list
Post by: Zylos on January 16, 2008, 01:30:25 AM
Depends on the degree of nudity. In the USA, females can be nude and the game could still be rated M, but if a male is nude or if there is an actual sex scene then it is rated AO.
Title: Re: Active projects list
Post by: Falcon on January 16, 2008, 02:34:01 AM
lawl, RTP pr0n.

I'd say just rate it AO if there's real nudity.
Title: Re: Active projects list
Post by: Zylos on January 18, 2008, 02:59:40 PM
Okay, I check the games on this list pretty regularly, and I've noticed a lack of activity on one game.


Leon_Westbrooke (Shadows of the Forgotten), you're close to the point where I'm going to have to take you off the list.
Title: Re: Active projects list
Post by: Dertt on January 19, 2008, 12:56:12 AM
lawl, RTP pr0n.

I'd say just rate it AO if there's real nudity.

It's a damn naked sprite template! Even with the real ESRB, I could get lower than an AO. 
Title: Re: Active projects list
Post by: Zylos on January 23, 2008, 02:42:33 AM
Core has been taken off the list. RPG_Gnome PMed me asking me to due so, presumably because he was giving up on the game. Farewell, Core! We barely knew ya.  ;9
Title: Re: Active projects list
Post by: Zylos on February 05, 2008, 03:21:46 AM
Oooh, yay! I can post in here again! I wasn't able to do anything but edit my posts for a while, but I can post now!

Okay, the list been updated. Some games have been added (I'm still in the process of adding more) and some have been temporarily removed due to lack of activity. I'll put them back up the moment I see an update or something.
Title: Re: Active projects list
Post by: Code Geass on February 05, 2008, 04:22:45 AM
lawl, RTP pr0n.

I'd say just rate it AO if there's real nudity.

LMAO (http://i180.photobucket.com/albums/x268/monkeydlu/Animations7-2.png)

haha, yeah..I made that a while ago..when I got really bored :tpg:
Title: Re: Active projects list
Post by: Dertt on February 05, 2008, 04:57:50 AM
LMAO (http://i180.photobucket.com/albums/x268/monkeydlu/Animations7-2.png)

haha, yeah..I made that a while ago..when I got really bored :tpg:

Haha, my nudity's not even that 'explicit'. You do see spriteboobs, though.

Spoiler for Updated Clericus Credits:
Game Creator(s)

Dertt - Concept, Producer, Writer, Mapper, Eventer
[Your Name Here] - Assistant Writer/Chief Mapper/Secondary Eventer (Event help)

Scripts

Ccoa - Universal Messaging System
Leon_Westbrooke - Party Changer
MogHunter - Custom Menu System "Mog Menu"
rataime - Mirrors/Reflections
Cogwheel - Real Time Action Battle System

Event Systems

Modern Algebra - BlackJack

Visual Resources

LandOfShadows - Character sets

Features music by
Dertt/Ross Clark/[ RED ] Vengeance
Porcupine Tree
Blackfield
Pain of Salvation
Ghost
The Hollywood Session Orchestra

Title: Re: Active projects list
Post by: Brady on February 05, 2008, 02:05:46 PM
Hmmm.....RPGM game-sex....seems strange...I guess it has it's place though, regardless of how funky it'll look n pixels the size of their eyeballs...

On a more on-topic statement, my project can probabl hit 'active projects' soon enough, iff/when I ever get the updates to this site from my daft internet-less house.  Guess I could make more to the current  playtime, but it hits 30mins for people who don't know exactly what to do I guess...

Athough saying that my main inclination to put a demo up is to have it tested and judged, so I know what to edit and alter before cntinuing further.....

We'll see soon enough  ;D
Title: Re: Active projects list
Post by: Ofdensen on March 20, 2008, 04:36:21 PM
Hmm I hope this thread is still alive.
Title: Re: Active projects list
Post by: modern algebra on May 07, 2008, 11:58:43 PM
Hmm, this hasn't been updated for a while so I was just wondering if you were planning on updating it sometime?

I'm just wondering because I figure that I can unsticky it if it is not. But I won't do it unless you actually plan on abandoning it. If you are but somebody else would like to take over, then that's cool too.

Anyway, just wondering.