The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: &&&&&&&&&&&&& on September 23, 2007, 04:35:05 AM

Title: Does A key = A key on the keyboard?
Post by: &&&&&&&&&&&&& on September 23, 2007, 04:35:05 AM
This is confusing me. ;9
I make and event that goes something like this

conditional branch: If A key then say "hello"

when I test it, nothing happens when I push a. I tested it with up, down and lef/right, they all work. But when I set it to A it doesn't work. So I'm asking. When it says "A" does it mean some other key? Or is my copy of RMXP just being a little bitch.
Title: Re: Does A key = A key on the keyboard?
Post by: modern algebra on September 23, 2007, 04:36:48 AM
Umm no. The way the events are set up is through buttons, not directly to the keys. If you press F1 while test playing, you will call a menu where you can set what keys correspond to which buttons.
Title: Re: Does A key = A key on the keyboard?
Post by: &&&&&&&&&&&&& on September 23, 2007, 04:43:23 AM
OMG thanks you.

*gives modern algebra 2 cups of fresh sex*
Title: Re: Does A key = A key on the keyboard?
Post by: Sophist on September 23, 2007, 06:00:33 AM
Shit, I was wondering how to do that as well.

-humps MA all night long. To Freebird-
Title: Re: Does A key = A key on the keyboard?
Post by: modern algebra on September 23, 2007, 03:57:33 PM
OMG thanks you.

*gives modern algebra 2 cups of fresh sex*

Shit, I was wondering how to do that as well.

-humps MA all night long. To Freebird-

You people are horny. From now on I'd like to be paid in cups of fresh virgin blood.
Title: Re: Does A key = A key on the keyboard?
Post by: Forty on October 01, 2007, 03:09:02 PM
*cuts arm off
does this work?