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Other Game Creation => Other Game Making Programs => Topic started by: fadark on July 09, 2007, 10:33:55 PM

Title: [GM]attacking system
Post by: fadark on July 09, 2007, 10:33:55 PM
how can i make an attacking system (using scripts) that is compatible with the 'fox nl platformer'?
Title: Re: attacking system
Post by: biohazard on July 10, 2007, 02:56:51 PM
As in, you just want a simple hack and slash in game system, like legend of zelda two?
Title: Re: attacking system
Post by: fadark on July 10, 2007, 05:54:52 PM
exactly ;D ;) how is that done?

[edit]
hello?
bump
Title: Re: attacking system
Post by: biohazard on July 16, 2007, 08:10:09 PM
I use damage objects, as in, an object that is invisible, and destroys itself a second or so after creation, and when an enemy collides with it, it does damage, or just kills them.  So it would be something like "press __ key", "create obj_damage", and for an enemy collision, "collision with obj_damage=destroy_instance self".  I could find the actual code for this, as I always just use DnD.