The RPG Maker Resource Kit

Other Game Creation => Other Game Making Programs => Topic started by: Seina on May 22, 2007, 11:40:50 PM

Title: [GM] v_v Newb needs help
Post by: Seina on May 22, 2007, 11:40:50 PM
 ??? How do you make an animated sprite.. like for a good naruto sheet.. how would you animate that in game.. would I make it an object or what ???
Title: Re: v_v Newb needs help
Post by: Arrow on May 23, 2007, 12:17:22 AM
First, make a sprite. Open your sheet in MS Paint. Look at the top left of the toolbox (left hand side) and you will see a button with a perforated rectangle on it. This tool is called the selector. Find the first frame of the animation you want, and click the tool in the top left corner of that frame. DO NOT LET GO OF THE MOUSE BUTTON. Nothing bad will happen, you'll just have to start over. Drag the tool to the bottom right of the frame. Release the button. The frame you chose should now be surrounded by a dotted rectangle. Right click this, and say copy. Now go to the new sprite you made in Game Maker. Open the sprite editor, and paste it in. (Hit ctrl+v) You've entered your first frame! Now dothe rest in the sequence, and it should animate. :D Make sure you align everything correctly by double clicking each frame, and making sure they are on the same spot in the frame's target box by pressing the arrows to move the image around. To save size when you are done, use the crop tool in the images tab of Game Maker's image editor, and give it a border of one pixel. Dead space can be serious stress on a computer, as it adds up over time between all the sprites on screen, so be sure to eliminate uneccesary dead space.

Did that cover it?
Title: Re: v_v Newb needs help
Post by: ChaosSpartan28 on May 23, 2007, 12:31:37 AM
First you want to make a new sprite. Then go to Edit sprite (even if it is blank). In there, go to File ---> Create from strip ---> select your image file ---> OK. Now it will load up your image and it will give you these options on the left.

For now worry about the image width and height. Move the little cursur box to the beginning of the sprite animation (if your sprite sheet is set up to have each animation) then set the width and height (give it at least 5-10 extra pixels than yourimage actually has, sometimes the next animations are bigger than the first). Then click ok.

Now you have the first one. Now this time go to File ---> Add from strip --->select the same image file. Now with the same cursor as last time move to the next animation, allign it to fit, and click ok. Repeat these steps until you get the entire animation.

Now once you're done importing the entire animation go to the screen that shows you everthing you imported. To your left should be a little box to see an animation of everything you imported. If Show Preview isn't selected, then do so.

From there you can see if you have to edit the positioning of any of the sprites if the animation isnt alligned.

Remember, you have to make a new sprite for each animation you want to import.

Good luck

EDIT: Darn, you beat me to it. O well.
Seina: My explanation is more about the GM animation process and Arrow-1 explains about sprite editting
Title: Re: v_v Newb needs help
Post by: Seina on May 23, 2007, 07:23:03 PM
^^ Yeh thanks ;D