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RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Yawgmothsbud on May 01, 2007, 01:29:41 PM

Title: "Resetting" Character Sprite
Post by: Yawgmothsbud on May 01, 2007, 01:29:41 PM
Is there a call script or something I can use to revert to the last saved character sprite, rather than having to use a conditional branch for every possible sprite you can have? (Certain events PERMANENTLY change your character sprite, but you still show up as a different sprite on the world map, and then revert when you leave that map)

Im ASSUMING a call script would do it, but I'm not sure how to write those.

to clarify: I need a simple command I can put into events that leave the world map that return your sprite to whatever it was before you entered the world map.
Title: Re: "Resetting" Character Sprite
Post by: Yawgmothsbud on May 01, 2007, 05:06:45 PM
Anyone?
Title: Re: "Resetting" Character Sprite
Post by: Kokowam on May 01, 2007, 07:37:28 PM
You could do this with variables, but you'd need a lot of settings. If there isn't many things the person can turn into, you can just do a conditional branch to check if the variable = 1, he will become a cat. If variable = 2, he will be human. Make sense?
Title: Re: "Resetting" Character Sprite
Post by: Yawgmothsbud on May 02, 2007, 02:47:56 AM
thanks, but are you positive thats the simplest way?