The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: .:Pyroken Serafoculus:. on February 20, 2007, 11:56:51 AM

Title: Scrolling system
Post by: .:Pyroken Serafoculus:. on February 20, 2007, 11:56:51 AM
Getting an idea from another thread, i decided to make a view scrolling system. The player remains stationary, while the view scrolls around the map according to the wish of the player. It's hard to believe how much time went into it.

I don't have time to make it all fancy, so I'll just put a screenshot later and the download link now:

http://rapidshare.com/files/17369810/Scrolling.exe.html (http://rapidshare.com/files/17369810/Scrolling.exe.html)

Just look for the Introduction in the Common events.
Title: Re: Scrolling system
Post by: Nightwolf on February 20, 2007, 03:12:31 PM
I didnt download it, i think it can be done by events, but i';m not sure.

And i know you did it with events, maybe easier ones, so good work.
Title: Re: Scrolling system
Post by: :) on February 20, 2007, 03:15:32 PM
I didnt download it, i think it can be done by events, but i';m not sure.

And i know you did it with events, maybe easier ones, so good work.

yes by events I assume, I havent downloaded it either, will when I get home.
probally
conditional branch: button: right is being pressed
  - Move screen x,y to the right.
Title: Re: Scrolling system
Post by: .:Pyroken Serafoculus:. on February 20, 2007, 03:23:44 PM
It's odd how complicated it became when I actually started taking in the big picture. You can't make the player fixed simply with events, so I had to make a whole system of strategically placed blocks and messed-up character graphics.
Title: Re: Scrolling system
Post by: Elistios on February 20, 2007, 07:32:57 PM
My way of doing it is that i would simply put an even with your character image that is fix and dont move then simply have your Hero invisible moving around and when you hit a key it warp back to it's main location switching image from switch off(without a picture and make hero visible face down)


Of course if you want it to be done from anyware around the map, that would need something else to work on but i myself try to work to lower the even use so i would have to pass an hour making it possible then 2 days to optimize it to the best to avoid using too much even or switch.

I dont know much about scrip as i do mostly all i want using only even and switch/branche etc.

Keep up the good work!

Elistios
Title: Re: Scrolling system
Post by: .:Pyroken Serafoculus:. on February 22, 2007, 10:22:22 AM
You know, that's actually more efficient than the system I have right now. The downside is that it's slower and has more of a delay than my system.
Title: Re: Scrolling system
Post by: Elistios on February 22, 2007, 05:30:24 PM
Your right...hum..maybe you can find the way to move faster (there were a way to move Hero faster then is normal speed just like the springshoes would make in FF3) if you can increase your hero speed then you can move way faster and scrool the map a lot better.

Just an idea ^-^ v

EListios