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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: SephirothSpawn on December 13, 2006, 11:06:44 AM

Title: Seph's Test Bed V.3
Post by: SephirothSpawn on December 13, 2006, 11:06:44 AM
Quote from: Halo of the Sun Directed at hbgames.orgThe staff there are morons and hypocritical douches.

Well, I guess that includes me. I am out. To think, I even tried to play nice with you halo.
Title: Re: Seph's Test Bed V.3
Post by: Falcon on December 13, 2006, 11:37:53 AM
Sounds awesome :)
*downloads*
Title: Re: Seph's Test Bed V.3
Post by: Blizzard on December 13, 2006, 02:46:27 PM
Nice you've change your mind and reposted this.
Title: Re: Seph's Test Bed V.3
Post by: :) on December 13, 2006, 03:00:16 PM
Sweet, this looks like something to check out after school.
Title: Re: Seph's Test Bed V.3
Post by: sum41freak on December 13, 2006, 11:59:35 PM
... Dude. that mainframe thing looks like the fucking game. How the hell did you do that? lol
Title: Re: Seph's Test Bed V.3
Post by: SephirothSpawn on December 14, 2006, 02:07:28 AM
Thanks Everyone for you comments

@Blizzard: It was for you, and Halo as a token of apology for making a scene way back. No hard feelings.

@sum41freak: That took me 2 hours to do yesterday. Just a bit of html and paint, mixed with a javascript I found. Setting up the table was the hardest part actually. I had to setup a simple layout in paint (cell sizes) and went from there.
Title: Re: Seph's Test Bed V.3
Post by: Etaile on December 14, 2006, 03:05:39 AM
First of all, I'm new here so hi! :D And second, in your "Additional Item Drops" script, it seems in the loot box, the text won't appear (xp gain/money gain/item names). Any way to fix that?
Title: Re: Seph's Test Bed V.3
Post by: SephirothSpawn on December 14, 2006, 04:35:12 AM
Go into your script editor.

Under the script Main, below begin add

  Font.default_name = 'Tahoma'