As I was working with RPG Maker XP Postality Knights Edition Enhanced, there was some major problems with the 'Move Event' Function. All the functions worked except: Step Forward, Step Backward, Move Up/Down/left/right. When any of those are used, the sprite does NOT take a single step, but it keeps going off the screen, even other events cannot make it stop from moving. This cant be a good thing.. Its nearly impossible to make a decent scene with it (I do some complex moving sometimes lol). I also found a couple other problems XD;; Just thought id mention this lol... chao!
-Kagatsu
I don't experiance this problem, could you give me and example of when it has happened, what else has happened before this part in the scene, what scripts you are using, ect.
this is a very unusual problem, make sure you don't have a condition that keeps looping that might cause the move event to occur over and over.
I use Postality Knights Edition 2.0 Enhanced, and I've never run into this problem.
Interesting... Try putting this code here into a new script above main.
class Interpreter
def command_209
character = get_character(@parameters[0])
return true if character == nil
character.force_move_route(@parameters[1])
return true
end
end
Tell me if it fixes the movement problem.