The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: serpent on December 11, 2006, 12:14:36 AM

Title: Need Help.. [RESOLVED]
Post by: serpent on December 11, 2006, 12:14:36 AM
How do you remove an event for ever use its used..???

Like for example when i put a Chest with a key inside and the player takes the key inside.Then he enters/exists the House.the chest with the Key inside will come back.I just want to know how to stop that from  happening.
Title: Re: Need Help..
Post by: :) on December 11, 2006, 12:37:08 AM
end of event add:
Exit even processing
Title: Re: Need Help..
Post by: Falcon on December 11, 2006, 12:42:27 AM
Read tutorials on switches.
Title: Re: Need Help..
Post by: Alerith on December 12, 2006, 12:02:23 AM
There are two ways you can do this:

1)Create a trigger for it and create a new page with the opened chest graphic with the trigger as the condition. (I recommend this way because then you can have the graphic changed and a message display if you try to open it again. EX: "This chest is already opened."

2)Or as was stated earlier, just add "end event processing" to the...well...end of the event.
Title: Re: Need Help..
Post by: Zeriab on December 12, 2006, 09:16:04 AM
Lol. "Exit event processing" won't help you. Not with that problem.
Like Darkload said, read a tutorial on switches.
*points to sig*
Title: Re: Need Help..
Post by: :) on December 12, 2006, 02:32:57 PM
ooo

at the end of the chest after the gain item and blah blah, add turn on self switch 1
create a new page in the event, with the pic of an opened tresure chest, and have it turn on when self switch is on.
Title: Re: Need Help..
Post by: serpent on December 12, 2006, 09:40:25 PM
Ok thanks alot guys.. :)
Title: Re: Need Help..
Post by: :) on December 12, 2006, 11:44:53 PM
so, since your problem is solved, change the topic title and add [RESOLVED] so people know you have been awnsered. thanks