How do you remove an event for ever use its used..???
Like for example when i put a Chest with a key inside and the player takes the key inside.Then he enters/exists the House.the chest with the Key inside will come back.I just want to know how to stop that from happening.
end of event add:
Exit even processing
Read tutorials on switches.
There are two ways you can do this:
1)Create a trigger for it and create a new page with the opened chest graphic with the trigger as the condition. (I recommend this way because then you can have the graphic changed and a message display if you try to open it again. EX: "This chest is already opened."
2)Or as was stated earlier, just add "end event processing" to the...well...end of the event.
Lol. "Exit event processing" won't help you. Not with that problem.
Like Darkload said, read a tutorial on switches.
*points to sig*
ooo
at the end of the chest after the gain item and blah blah, add turn on self switch 1
create a new page in the event, with the pic of an opened tresure chest, and have it turn on when self switch is on.
Ok thanks alot guys.. :)
so, since your problem is solved, change the topic title and add [RESOLVED] so people know you have been awnsered. thanks