The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: :) on November 19, 2006, 07:44:30 PM

Title: Get rid of initial 'Fight or Run' option
Post by: :) on November 19, 2006, 07:44:30 PM
I did not make this script, it is a very small script also. It will make it so when battle starts you can skip the sign at the top that says "Fight/Run" and go stright to choosing an attack:

make a new script above main:

class Scene_Battle
  alias seph_skipphase2_scnbtl_sp2 start_phase2
  def start_phase2
    seph_skipphase2_scnbtl_sp2
    start_phase3
  end
end
Title: Re: Get rid of initial 'Fight or Run' option
Post by: Athon Amon on November 19, 2006, 08:50:56 PM
Could be useful for bosses, instead of locking the run option.
Title: Re: Get rid of initial 'Fight or Run' option
Post by: Winged on November 21, 2006, 05:43:24 AM
this is awsome, I think I'll look around for a script that adds the "Escape" Command onto the command box thingy...

Thanks for posting, you saved me from making a thread  ;D

~Winged
Title: Re: Get rid of initial 'Fight or Run' option
Post by: :) on November 24, 2006, 07:00:07 AM
ah. Ya anytime..this is useful for me, becuase I am using an ICON command battle system (when the request gets done...or attempted for that matter) and it looks funny to say fight, then fight again, or get the run option twice