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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: Kefka on November 12, 2006, 03:15:59 AM

Title: Zelda script
Post by: Kefka on November 12, 2006, 03:15:59 AM
how do you make it so that is you die you dont die you just get a gameover screen but rhe person does not die and get to continue and it ask you were you want to start like "start from house" and "starts a church"

Can you make a script for this and another would be "load" and "start from last dungeon"
Title: Re: Zelda script
Post by: :) on November 12, 2006, 06:24:44 AM
Do you mean like restart from hotel? or somethiing

http://www.dubealex.com/asylum/index.php?showtopic=2709
Title: Re: Zelda script
Post by: &&&&&&&&&&&&& on November 12, 2006, 08:02:02 AM
Quotedef update
¦nbsp;  if Input.trigger?(Input::C)
¦nbsp; ¦nbsp;  $game_temp.gameover=false
¦nbsp; ¦nbsp;  case $game_variables[X]
¦nbsp; ¦nbsp; ¦nbsp;  when y
¦nbsp; ¦nbsp; ¦nbsp;  $game_map.setup(map_id)
¦nbsp; ¦nbsp; ¦nbsp;  $game_player.moveto(map_x, map_y)
¦nbsp; ¦nbsp; ¦nbsp;  $scene=Scene_Map.new
       $game_map.refresh
¦nbsp; ¦nbsp; ¦nbsp;  when ...
¦nbsp; ¦nbsp;  end
¦nbsp;  end
end

This would be cool in my game too... but how do you use it? I don't know where to put it...