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RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: machokis on November 09, 2006, 03:37:54 PM

Title: [RESOLVED] Regarding "All Enemies" target animation
Post by: machokis on November 09, 2006, 03:37:54 PM
is there such a way wherein only one animation is played when a player casts a skill that targets all the enemies on the screen? This is for the RPGXP battle system. Because it's frustrating to see bullets hitting at the same time in the same position on each enemy.
Title: Re: Regarding "All Enemies" target animation
Post by: Blizzard on November 09, 2006, 03:43:43 PM
Change it in the animation setting itself. There should be some option called that is set to "Target", change it to "Screen" and only ONE instance of this animation will be played.
Title: Re: Regarding "All Enemies" target animation
Post by: machokis on November 10, 2006, 07:12:03 AM
wow I never saw that one! So it's the "scope" option..thanks a lot! Resolved!