(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi144.photobucket.com%2Falbums%2Fr199%2FjoeyCV%2Fhildagarde3.png&hash=fa88ad7ed826f57ad25fbdffc849cb1f6cdda6ef)
do u like get help from this (https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.ffcompendium.com%2Fmisc%2Fhildagarde3-9.jpg&hash=d369d86f3e61f61441e0843043dd93c51f853b46)
It's a very nice start! Now it just needs polish.
If I might say something though...You need to totally rework the poses at the top of the sheet, and the ones at the bottom need the symmetry corrected. VERY good though!
thank man i no the forward and the back of the ship are crap but i couldnt remember what they looked like and couldn't find any screenshots if u are bored and would like to edit it and show what is wrong i beleve thats like my 3rd thing ive made all the other things i did were edits :(
Keep trying you'll get better. Now don't do what I do when it comes to spriting, limiting yourself to recolors, sure it takes less effort but it isn't as rewarding as being able to make things from scratch.
i didnt recoulor anything i made this from scratch and got most of the colours from the pic
Right, he knows, he was saying that HE does recolors.
Hmm...looks good, but it needs alot of texture and shadowing ;)
yes thats true, little darkish golden, and it shouldnt be so scratchy, learn to make straight lines
dun wurry, u'll be a master, practice makes perfect(but then they say keep practicing which makes no hell of a sense)
thanks guys but I still cannont do the front or the back and its pissin me off cos im gunna use this ship right at the beginning of mi game
its good, but here's the thing. Every sprite in rmxp and any rm game is from a 3/4's view. Those are either straight on or from the top. Now, im not saying they suck, just keep in mind how wierd thats going to look in-game if you dont fix the perspective on it. Ive seen alot of work go into some good sprites for RM, but the perspective is off so they become unusable.
well if u have chance can u correct it and show me what ive done wrong
Quote from: Lord Dante on November 13, 2006, 01:46:30 AM
its good, but here's the thing. Every sprite in rmxp and any rm game is from a 3/4's view. Those are either straight on or from the top. Now, im not saying they suck, just keep in mind how wierd thats going to look in-game if you dont fix the perspective on it. Ive seen alot of work go into some good sprites for RM, but the perspective is off so they become unusable.
What'chu talkin' bout? I've never seen an isometric RMXP game. YOU SPEAK IN TONGUES.
Quote from: Yossy on November 13, 2006, 09:16:33 PM
Quote from: Lord Dante on November 13, 2006, 01:46:30 AM
its good, but here's the thing. Every sprite in rmxp and any rm game is from a 3/4's view. Those are either straight on or from the top. Now, im not saying they suck, just keep in mind how wierd thats going to look in-game if you dont fix the perspective on it. Ive seen alot of work go into some good sprites for RM, but the perspective is off so they become unusable.
What'chu talkin' bout? I've never seen an isometric RMXP game. YOU SPEAK IN TONGUES.
nonono. i didnt mean like...way its facing, i meant like...ok. say the camera is on an x and y axis. Isometric would be an alteration in the X axis. Im saying that the perspective on the "y axis" needs to be fixed.