Ok well basically, I want to make it so that when you enter a battle it just goes straight to it instead of showing the choises Fight and Escape. (Ill have a skill flee or something) neways Im using this battle system...
http://67.162.73.133:9000/Aeon/RTAB.txt (http://67.162.73.133:9000/Aeon/RTAB.txt)
Add in new script below everything else, and right above main.
class Scene_Battle
alias seph_skipphase2_scnbtl_sp2 start_phase2
def start_phase2
seph_skipphase2_scnbtl_sp2
start_phase3
end
end
credit: SephirothSpawn
doesnt work.
woops i think i put it in wrong try the text file i attached it should work i just re-tryed it.
still doesnt work... are u trying it with the RTAB I included?.... Cuz I get a blink error at line 943
@active_actor.blink = true
That code doesn't work with RTAB, because phase 2 in the RTAB script does a few other things. I'm using a variant of RTAB, and I eventually plan to do this same thing. If someone doesn't answer your question before I get to doing that, I'll let you know how I accomplished it.