Disregard this. I had many cocks in my mouth.
Did you see it and try fiddling around and change some stuff?
That did make me hard, wow!
1. If you did mess with it then option 1.
2. Scripting is understandable, just read the lines and check out the difference between the one for player one and two etc..then option 2
And also check for how many ppl its designed. Like i took constances script in my first game, with 3 guys, but only 2 shown cuz its made for 2..
I'm losing my boner. :(
"busy"
lemme see if its easy enough for me lol btw the scripts kinda short..
Yes, it is short.
delete the script and paste the original one again lol..
Penis.
Did you ask the maker if its spose to be like that lol?
I wonder why I was going to the doctor.
lol i wont be on, but im sure Blizzard or Tsunokiette will work up SOMETHING
Just read the RMXP FAQ. Look under "The font won't show up". That happens if some smartass wants his script to be only "usuable" with the legal version. I'm getting sick of these guys. They make scripts to make it to people easier to make a game like they want it, but they only cause more unneccesary confusion by not just adding five little lines in every Window class. :-\
Hey i was going to learn script when I do ill help you.
really not trying to be rude, but is that title really the way to get your requests awnsered on this fourm, his post got awnsered in one day, and i see people's request under his not even replyed and its been 2-3 days. Just by adding the topic title "billz hellp" his topic was awnsered.
Oh shit, that makes less sense now.
OK heres how you fix it(this goes for all font not showing)
Go to "main" and under begin (line7?) put this;
Font.default_name = "Arial"
note; "arial" is any font you want it to be.
That won't work. It will say "Undefined method for nil::NilClass - default_name"
You're all assholes.
@ blizzard are you sure? Ive used it for every "incompatable with illegal version" script I have and it works. Im using Postality Knights if that has to do with anything
#==========================================================================
# ** SG Center Player Group
#==========================================================================
# sandgolem
# Version 1
# 2.07.06
#==========================================================================
SG_CenterPlayer_StatusHT = 160
SG_CenterPlayer_StatusBg = 255
#==========================================================================
#
# To check for updates or find more scripts, visit:
# http://www.gamebaker.com/rmxp/scripts/
#
# To use this script, copy it and insert it in a new section above "Main",
# under the default scripts, and the SDK if you're using it.
#
# Have problems? Official topic:
# http://forums.gamebaker.com/showthread.php?t=144
#
#==========================================================================
begin
SDK.log('SG Center Player Group', 'sandgolem', 1, '2.07.06')
if SDK.state('SG Center Player Group') != true
@sg_centerpgroup_disabled = true
end
rescue
end
if !@sg_centerpgroup_disabled
#--------------------------------------------------------------------------
class Window_BattleStatus < Window_Base
def initialize
case $game_party.actors.size
when 1
super(240 - 16, 480 - SG_CenterPlayer_StatusHT, 160 + 32, SG_CenterPlayer_StatusHT)
when 2
super(160 - 16, 480 - SG_CenterPlayer_StatusHT, 320 + 32, SG_CenterPlayer_StatusHT)
when 3
super(80 - 16, 480 - SG_CenterPlayer_StatusHT, 480 + 32, SG_CenterPlayer_StatusHT)
when 4
super(0, 480 - SG_CenterPlayer_StatusHT, 640, SG_CenterPlayer_StatusHT)
end
self.opacity = SG_CenterPlayer_StatusBg
self.contents = Bitmap.new(width - 32, height - 32)
if $fontface != nil
self.contents.font.name = $fontface
self.contents.font.size = $fontsize
elsif $defaultfonttype != nil
self.contents.font.name = $defaultfonttype
self.contents.font.size = $defaultfontsize
end
@level_up_flags = [false, false, false, false]
refresh
end
end
class Game_Actor
alias sandgolem_centerpgroup_actor_scrnx screen_x
def screen_x
sg_temp = sandgolem_centerpgroup_actor_scrnx
case $game_party.actors.size
when 1
sg_temp += 240
when 2
sg_temp += 160
when 3
sg_temp += 80
end
return sg_temp
end
end
class Scene_Battle
attr_accessor :status_window
alias sandgolem_centerpgroup_battle_ph3scw phase3_setup_command_window
def phase3_setup_command_window
sandgolem_centerpgroup_battle_ph3scw
case $game_party.actors.size
when 1
@actor_command_window.x += 240 - 16
when 2
@actor_command_window.x += 160 - 16
when 3
@actor_command_window.x += 80 - 16
end
end
end
#--------------------------------------------------------------------------
end
Try this code instead.
Damn your dicks are huge. ;o
I edited the code above. Try now.
Oh god, semen everywhere.