Oracles of the Gemini: A Hero
Wow, your screenshots look good (I like how the game over and title screen go together), and I like the names you used. And, IMO, the more classes the better.
I feel the same way but its always harder to keep comming up with ideas and there's so much work involved. Especially for a one person to do. For now this game'll be a bit tiny.
Small update:
Music Choices Underway.
Oracles of the Gemini: A Hero
Hahah! Ok I've been writing Summaries for the Four main characters. My Favorite is:
(You get him last)
Helios Magewright
Age: 16
Job: Royal Student
Class: Sorcerer
Info: With raging hormones this little brat of a kid can barely control his expanding powers. He is an unlikely hero to join up with the trio. Will this Royal brat continue with his reign of getting what he wants
Could we have some screenshots of gameplay?
I'll be getting on that. I've... er... barely gotten the first map done. :oops: But I'll step up the progress upon that!
Quote from: moonslyphI'll be getting on that. I've... er... barely gotten the first map done. :oops: But I'll step up the progress upon that!
Cool , nice story and stuff.
If you want any tips on mapping, just ask :wink:
Ok. I didn't see this anywhere but then again. I am blond and well yeah. Ahem. I have this problem with the startup screen I have marked it right here:
Uhm... (http://img.photobucket.com/albums/v286/tekilite/OotG/movemaybe.jpg)
So how do I move that box to the corner? O.o Is it even possible Or do I have to Re-design this thing for the 20th time. I like it the way it is... besides the box of course.
Ooh! Yeah. and um... Game play screenshots in first post!!!
Lol, yeah it's under "Scene_Title"
Just deleted line 42 and 43 and replace them with these...
Quote@command_window.x = 505 - @command_window.width / 2
@command_window.y = 40
That should be close to what you want.
Ohw wows. Thanks muchly! *hugs* :^^: Could you explain to me what you did for future reference? That way I'll least be able to learn as I go anyhow.
Very simple, all I did was go to where they placed the window at and changed it's coordinates. Wasn't that all hard.
You can even change the opacity to make it transparent.
Oh and I'm going to watch how you do on this game.
Don't dissappoint us! Also, your object placement on your maps is ok, but you don't vary the terrain. Maybe you could randomly place some dark patches of grass?
Ok. I'm guessing changing the opacity would be easy since its all right there yea? Thanks a lot for the help!
Right... Vary terrain... O.o I'll put up more pictures... so you can see the WHOLE map. Its big.
Giant map! (http://img.photobucket.com/albums/v286/tekilite/OotG/gmp1.jpg)
Yeah it's big.. :D
Now it seems good.. Keep the project
up and informed us all when u realease
a demo or something..
Yeah, it's good.
But in my opinion there's just to much green.
Remember there is light green grass and dark green grass.
I would apply a bit of dark green.
Well mind you its grassy hills. :O_o: so there's bound to have green in it. btw a nother map done but I'm not posting it. I'm currently having a college crisis atm and will be back later when its sorted out. T,T
Wow-ness, another great game I want to play!
Doot doot do. new map. Last map for now. I want to work out the Demo which will essensially be the very begining of the game. (Without extra, xD )
So uh... How long does a demo have to be?
The Demo is almost up!!! :D I just um gotta find somewhere to host it. :?
Ask crankeye to host it (after you encript it and put it in a zip file)
http://www.crankeye.com/forums/viewtopic.php?t=2032
Hee hee. I knew were to look for places. I said only I just gotta find one which suits me. And anyhow I'm gonna make a webbie to host the full game. Maybe I'll host the demo there too but that'll take some thinking about. Thanks you guys though!
Your welcome. Plus, I have a site, but only the AusAce co members' games are hosted there. Wanna join?
I'm gonna host my own site. As soon as I get up enough like stuffs about it. Hopefully I can find enough room for the game. Its all most done. (least ways for the demo) But thanks muchly for the offer!
But I've got a few snags.
One: I don't know how to make an event trigger after a certain battle is finished and you've won... (Nor how to put it on hold when in the middle of the event that leads to the battle. xD )
And Two: I don't know how to make that certain triggered battle! ._.;
Let me put it this way. Go to good guy and as you tele to anew map this Event comes up. It adds somekind of suspense... ^^ and then you talk to the good guy and he sends you back to get something. So you get it and bring it. Here is where I don't know how to stop the previous event from reoccuring. anyway. you get to the guy and you give it to him and then he's all like Blaah! I am Evil and I am going to Kill j00!!! Moo-hah-hah-hah-haaa! Course.... I don't know how to get them to battle. Thats the second Event. Lastly, when/if you defeat him the first Event continues. And stuff happens... and then we're all hunky-dory!
Man is that complicated or what? Barely even I understand that.
Quote from: moonsylphOne: I don't know how to make an event trigger after a certain battle is finished and you've won... (Nor how to put it on hold when in the middle of the event that leads to the battle. xD )
And Two: I don't know how to make that certain triggered battle! ._.;
Let me put it this way. Go to good guy and as you tele to anew map this Event comes up. It adds somekind of suspense... ^^ and then you talk to the good guy and he sends you back to get something. So you get it and bring it. Here is where I don't know how to stop the previous event from reoccuring. anyway. you get to the guy and you give it to him and then he's all like Blaah! I am Evil and I am going to Kill j00!!! Moo-hah-hah-hah-haaa! Course.... I don't know how to get them to battle. Thats the second Event. Lastly, when/if you defeat him the first Event continues. And stuff happens... and then we're all hunky-dory!
Man is that complicated or what? Barely even I understand that.
I believe you could do all of this in one event. Make it all auto-start, of course. Then after you use the Start Combat command, or whatever it's called, just keep going with the event that you want to have happen after you win the battle. To stop it from reoccuring, turn the switch off that starts the event, or turn on a switch that takes it to a 2nd page, and make the 2nd page blank, and starts with the action key.
Uhm. Okies. ^^ I just have to make something complicated don't I. xD I've mashed through so far... And now theres gonna be a part member adding. o.o I'm not exactly sure how... ^^ But i'm gonna reasearch this around the forum. :D :^^: Thanks for all the help Halo.
Demo: V. 0.1 is complete. I uh... jus gotta host it some where.
Yah!
Use someone like Megauploads or something...
Have you ever relized that in reality you are lost on mapping and don't know where else to go with your maps because you never developed a 'world map'? (at least in your head.)
.... Yeah.... :O_o:
Eh?
Was that to me or something?
That was completely random if it was...