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Other Game Creation => Game Creation General Chat => Topic started by: Twar3Draconis on September 19, 2006, 10:30:00 PM

Title: Spriter Tool: RMXP Tilesize Calculator
Post by: Twar3Draconis on September 19, 2006, 10:30:00 PM
I have been sick of having to do math to find out how many pixels I exactly need for a tileset, so I made this.

It's simple, after the opening screen, you type in the tile height (that's the height in tiles you want your set to be). The width is a set thing.
After typing in the the height, you will need to hit the calculation button.
After that it will output the pixel height.

Download (http://www.letsshareit.net/files/31/RMXP_Calc.exe)

You should require the VB6 Runtime Package, which should be downloaded here:

Microsoft Mirror (http://download.microsoft.com/download/vb60pro/install/6/win98me/en-us/vbrun60.exe)
Softwarepatch.com Mirror (http://www.softwarepatch.com/windows/vbrun6.html)

I recommend using the Microsoft Mirror, as I cannot provide any warranty that the second one will work.

If you are wondering, lightSOFT is the development team that I own.
Title: Re: Spriter Tool: RMXP Tilesize Calculator
Post by: Blizzard on September 20, 2006, 11:34:10 AM
The width is always 256, while the height can actually be any number. RMXP will cut off the rest. It usually needs to be a number dividable with 32.
Title: Re: Spriter Tool: RMXP Tilesize Calculator
Post by: Twar3Draconis on September 21, 2006, 12:04:55 AM
Well that's what I made. It saves time from using a calculator to do calculations for the amount of pixels you need for your height.