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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: qewlkid9 on September 02, 2006, 08:35:45 PM

Title: Name Insert
Post by: qewlkid9 on September 02, 2006, 08:35:45 PM
Can someone give me a script that allows you to name your character with anything you want? So like you would type in: Austin. then your character would be Austin....PLEASE I NEED IT! My game will have a "make a character" thingy at the beginning were you choose a name gender and class.
Title: Re: Name Insert
Post by: Arrow on September 02, 2006, 09:08:54 PM
Name you Maker. (XP, 2003, and so on.)
Title: Re: Name Insert
Post by: qewlkid9 on September 03, 2006, 01:26:58 PM
rpg maker xp. the free version you can download off here
Title: Re: Name Insert
Post by: Arrow on September 03, 2006, 02:30:58 PM
Hmmm...Well, as far as I know you don't need a script, you need a message code. (I.E, in 2003 you would type in /H[1] every tiime the hero's name was mentioned, and there is an event for naming the hero.)Maybe Zeriab would know?
Title: Re: Name Insert
Post by: qewlkid9 on September 03, 2006, 05:40:11 PM
zeriab??? and ty for the help, although i dont really understand what you mean lol  :P
Title: Re: Name Insert
Post by: Arrow on September 04, 2006, 01:13:08 AM
Zeriab is a genius member who rocks at scripting in RMXP. I do not doubt that he would be well-read on the subject of message code as well.
Title: Re: Name Insert
Post by: King Anesis on September 04, 2006, 01:16:00 AM
Actually Arrowone. I don't think you've understood the question. He wants the player to be able to name the Hero whatever name they please. And in Rpg Maker XP, only a script can do that. The one built into Rpg Maker XP is messed up, that's why.
Title: Re: Name Insert
Post by: qewlkid9 on September 04, 2006, 10:54:18 PM
ya that is what im talking about  :D. i need it so bad!!! cant start my game without it!!!!
Title: Re: Name Insert
Post by: Arrow on September 05, 2006, 03:48:26 AM
Oh, an error is involved? All right, I will stand down then.
Title: Re: Name Insert
Post by: Elerlissa on September 05, 2006, 07:10:28 AM
Listen, on page three in the event commands, there is an event named: "Enter Hero name". Use that, and give your hero a blank name in the database. Nice to help :)
Title: Re: Name Insert
Post by: Arrow on September 05, 2006, 07:23:10 AM
Rpg Maker XP...
Title: Re: Name Insert
Post by: Winged on September 06, 2006, 07:08:40 AM
I saw one on rmxp, I could ask the scripter for permission to post it here for you if you want to...

~Winged

EDIT:
http://www.hbgames.org/forums/showthread.php?t=8014&highlight=hero+input
Title: Re: Name Insert
Post by: GilgameshRO on September 06, 2006, 03:39:25 PM
\n[###] to display hero name in XP. There is an event command for naming characters.
Title: Re: Name Insert
Post by: Zeriab on September 07, 2006, 07:25:26 PM
I kinda missed this topic.
The script at hbgames.org looks fine. (link)
Just use that.

If you haven't already registered there you need to do so.


Using '\n[Actor_ID]' in a message gives the name of the actor.
Note that you shouldn't take that too literally and actually write 'Actor_ID'. You should write the number the actor have in the database.

@Gilga: The event command for naming chars is static. By that I mean you must write the name in the editor to start with.

@Elerlissa: There is the Name Input or something like that which is buggy. They don't seem to have fixed it in v1.02a. I can't remember what was wrong with it though...

- Zeriab
Title: Re: Name Insert
Post by: Joey_Noob on September 12, 2006, 04:48:51 PM
why dont you just type          \Name[Actor_ID] because then the name goes in its own little box
Title: Re: Name Insert
Post by: Zeriab on September 12, 2006, 08:09:00 PM
Quote from: Joey_Noob on September 12, 2006, 04:48:51 PM
why dont you just type          \Name[Actor_ID] because then the name goes in its own little box
Because that would require a CMS (CUSTOM MESSAGE SYSTEMS)
If you have one with such a feature then doing that instead might be a good idea.
Title: Re: Name Insert
Post by: robot797 on September 14, 2006, 03:11:06 PM
Quote from: Zeriab on September 12, 2006, 08:09:00 PM
Quote from: Joey_Noob on September 12, 2006, 04:48:51 PM
why dont you just type          \Name[Actor_ID] because then the name goes in its own little box
Because that would require a CMS (CUSTOM MESSAGE SYSTEMS)
If you have one with such a feature then doing that instead might be a good idea.

i juse /[n]1 player 1
/[n]2 player 2 enz