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Print Page - I killed the movement bug!

The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: Joker on March 31, 2006, 01:47:59 AM

Title: I killed the movement bug!
Post by: Joker on March 31, 2006, 01:47:59 AM
Hey, guys, I just found an easy fix for that bug (in RPG Maker XP Postality Knights Enhanced) where events stop moving after taking one step.  Use a series of movement events (one step each) and seperate them with "wait" commands.  The length of the wait depends on how quickly the event is moving (for example, fast = 4 frames).  Hope this helps anyone else that has been this frustrated with the bug.
Title: I killed the movement bug!
Post by: Lord Dante on March 31, 2006, 02:12:13 AM
ive never encountered that bug...oh well, thanks
Title: I killed the movement bug!
Post by: Joker on March 31, 2006, 02:16:01 AM
You've never encountered it?  Hmmm...well I've seen other people mention it on these forums, and I know that it's plagued me!
Title: I killed the movement bug!
Post by: Lord Dante on March 31, 2006, 03:28:39 AM
actually, i have the problem where they walk to much, but thats something else.
Title: I killed the movement bug!
Post by: Blizzard on March 31, 2006, 10:39:46 AM
Quote from: Lord Danteactually, i have the problem where they walk to much, but thats something else.
ROTFL! xD