Hey, guys, I just found an easy fix for that bug (in RPG Maker XP Postality Knights Enhanced) where events stop moving after taking one step. Use a series of movement events (one step each) and seperate them with "wait" commands. The length of the wait depends on how quickly the event is moving (for example, fast = 4 frames). Hope this helps anyone else that has been this frustrated with the bug.
ive never encountered that bug...oh well, thanks
You've never encountered it? Hmmm...well I've seen other people mention it on these forums, and I know that it's plagued me!
actually, i have the problem where they walk to much, but thats something else.
Quote from: Lord Danteactually, i have the problem where they walk to much, but thats something else.
ROTFL! xD