Yup i found this when i was looking through some stuff i randomly download
and bang!!!! i bump into this demo. It has a very SEXY ABS!!!.
Also am working to combine it with a dash and jump script to make it a full action ABS. The buttons and instructions are in the scripts. Have fun!!!!
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi15.photobucket.com%2Falbums%2Fa368%2FZack999%2FSexy.png&hash=98576a2b2ad3e4e625a3763f7baee05ac365dc78)
Here is the link
http://www.megaupload.com/?d=E8WW7TB5
OKay, it may be cool, but it looks like crap.
its a bit urmmm......sucky, i like the idea though
Looks interesting. But can be made far better than that.
The script is made by SephirothSpawn and is good, the only bad are the graphics.
if you can make 3d models and make renders of them, that'll be cool.
it is a beatiful script.
and i added some thing what is controle with the mouse just add the scripts vrom this page
http://crankeye.com/forums/index.php?topic=2953.0
and ad this in
attr_accessor :spriteset in the part def update
were the letters are yused
if Kboard.keyboard($RMouse_BUTTON_R)
# Get current coordinates
real_coord_x = @mouse_coordinates.x
real_coord_y = @mouse_coordinates.y
# Get column and row
tile_coord_x = real_coord_x / 32
tile_coord_y = real_coord_y / 32
# Get rid of the variance of 8 * 6
# ( 0 being the origin )
tile_coord_x -= 6
tile_coord_y -= 4
# If Negative Set to 0 for Safety
tile_coord_x = 0 unless tile_coord_x > -1
tile_coord_y = 0 unless tile_coord_y > -1
$ABS.player_attack
end
if Kboard.keyboard($RMouse_BUTTON_4)
# Get current coordinates
real_coord_x = @mouse_coordinates.x
real_coord_y = @mouse_coordinates.y
# Get column and row
tile_coord_x = real_coord_x / 32
tile_coord_y = real_coord_y / 32
# Get rid of the variance of 8 * 6
# ( 0 being the origin )
tile_coord_x -= 6
tile_coord_y -= 4
# If Negative Set to 0 for Safety
tile_coord_x = 0 unless tile_coord_x > -1
tile_coord_y = 0 unless tile_coord_y > -1
$game_party.shift_forward
end
if Kboard.keyboard($RMouse_BUTTON_5)
# Get current coordinates
real_coord_x = @mouse_coordinates.x
real_coord_y = @mouse_coordinates.y
# Get column and row
tile_coord_x = real_coord_x / 32
tile_coord_y = real_coord_y / 32
# Get rid of the variance of 8 * 6
# ( 0 being the origin )
tile_coord_x -= 6
tile_coord_y -= 4
# If Negative Set to 0 for Safety
tile_coord_x = 0 unless tile_coord_x > -1
tile_coord_y = 0 unless tile_coord_y > -1
$game_party.shift_backward
end
if Kboard.keyboard($RMouse_BUTTON_M)
# Get current coordinates
real_coord_x = @mouse_coordinates.x
real_coord_y = @mouse_coordinates.y
# Get column and row
tile_coord_x = real_coord_x / 32
tile_coord_y = real_coord_y / 32
# Get rid of the variance of 8 * 6
# ( 0 being the origin )
tile_coord_x -= 6
tile_coord_y -= 4
# If Negative Set to 0 for Safety
tile_coord_x = 0 unless tile_coord_x > -1
tile_coord_y = 0 unless tile_coord_y > -1
$ABS.player_ranged
end
sorryn that the script is in a blank page not i am not a prow in scripting this is my first adapted script
yea, I was pretty impressed when I saw it at first, but then i noticed without the attacking animation and stuff like that it wasn't as good.
Also, you should credit sephrioth spawn and ask for permission before posting his scripts and stuff....I dunno if its a rule but I feel that if someone made a script, they have the right to know where its getting posted and the right to only have a certain forum have it.....
~Winged
srry i didn't know that
abs? whats that mean? you all talking about stradagy games like shining force and fire emblem? i love those! i would love to make one! ;D ;D
Action
Battle
System
Like a hack n slash, such as Kingdom Hearts or Legend of Zelda
its only cool if it is 3d