This question is with rm2k3
My game has skill that uses different animations for the enemy its used on, what ways can I go about this? I know I can copy the skill and allow and disallow skills before the battle with the enemy takes place but I was wondering if there would be a more efficent way of changing my animations for this skill?
if by changing you simply mean not using the default, use the animation tab in the database, make a little animation and attach it to the skill
if you want to change it at some point of the game, make a copy of the skill, put a diffrent animation on it and switch the skills around at will
yeah thats what I figured I'd have to do, guess ill just have to do that